d3troitr3d2k
[08] Mercenary
Don't know if this is a well known thing, but when I input 6698B instead of 88B Ivy will pull off a 88B while doing the run animation instead of sidestep. This constantly causes players to duck because they think a grab is coming, and I get up to 80 damage off it. 6698 and 4478 can be used instead of any of her 22_88 moves for a different movement animation. 6698K is especially good against players trying to get some distance.
I have been testing this out...it seems to work for 1_3_9_7 also. Thing is if you do it fast enough she doesnt "move" at all. This is an interesting little find because using 4478 B you get a retreating B you can hit confirm for the chance at the JF5....11B (441B)may now even have an application for downed opponents...I wonder if this applies to all characters though?