D.I.N.O
[11] Champion
Meh. I've been JGing Lows and UBs on wakeup already.
Just as kab
Just as kab
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IIRC B6 has a pretty long range, 3B is not always going to work.So Mitsurugi could do CH B6, 3B on the low JG attempt?
It's not particularly difficult, people just aren't used to it (remember when nobody could OS JG?). Since all tech traps hit during the same 6 frame window in a ukemi and the JG window covers this entire period, it's just a matter of tapping G the instant your ukemi starts, which can be achieved quite easily with muscle memory.
Unless you have both a low and a mid option for the tech catch, you don't really force a mixup. During the period of time where you're vulnerable to tech catches, you're invulnerable to everything else. That invulnerable period is when you're inputting the JG, so it's not like you're committing to a high-guard/low-guard guess. If you do the JG and see that they didn't do the tech catch, you can just react to what they're going to do next.But in those situation you would still have to guess between a low JG or a mid JG right?
So Mitsurugi could do CH B6, 3B on the low JG attempt?
Can you explain why JG isn't completely retarded though?Yeah, Odashima clearly wanted there to be more thought behind every action in higher level play...So there is :)
You do realize Sieg's mix ups are complete shit. Also, half the time you're playing with Sieg you aren't in his throw range. I'm done talking about this, I'm dropping this game anyways.Throws and mixups already. If you try to JG when the other guy tries to throw you, the only thing you can do in response is try to break the throw since you don't have enough frames to do anything else other than another JG attempt or throw break after making a bad read. Mixups still beat JG if the person trying to do JG guesses wrong.
Also, I think Dampierre put it best. You failed!
Can you explain why JG isn't completely retarded though?
I just hate how the mechanics on this game are completely against Siegfried. The mechanics seem like they were literally made just to make him suck. I don't see the point of the back dash nerf when I couldn't even back dash in the first place. JG completely destroys him, despite what others say "Do mix ups, I'll give you advice about your character even though I don't know anything about him." Sieg has no good mix ups, they're complete trash or the risk/reward is completely against you. Well this isn't a Sieg discussion so I'm going to leave it at that.Snip.