Natsu and that Cassandra wannabe bitch are my biggest complaints. I'll get a nice 10 wins then lose it to either of them. ANY THOUGHTS?
I'm still working on my own ways to beat Natsu but Pyrrah isn't too bad.
Pyrrah
236B is punishable on block so milk it.
66B (BE) can be WS B+K after first hit (I think, don't recall if I tested it or not.)
All of her low strings require reflexes to block. Many can be 8/9B punished.
Natsu
66B (BE) after first hit can be 6A+B punished.
Don't tech/roll if they do unblockable bombs.
~With no ground stun from poison darts she is less threatening if you stay grounded.
PO A6 second hit can be 6A+B punished.
Regular bombs can be SS or 8B. Beware of bomb~A cancel.
BL A beats Natsu AA
4BB PSL2 B beats Natsu AA (Could be only if they're slow but I've had great success)
Extra:
According to the "Natsu must Die" vid from Saitoh(SP) Natsu's AAB can be JG'd on the last hit preventing the push back and making her cry from your choice of punishes. I believe this was pre patch data though.
I THINK you can make some of your moves semi-safe if you do 6A+B after them.
This is untested but the theory is that you will be anticipating a A6 or AA and using the 6A+B to TC it. Basically do a move that you know will get punished and do the 6A+B asap after.
Example:
WS B+K -> Block cancel -> 6A+B
Again, not sure if this will work. If it does natsu will be less threatening imo.