Pick Your Poison
What's a "killshot" to you? I'm confused.
The normal combos I use generally have good okizeme. That means that they do X amount of damage, but I get extra potential damage if I guess right, making landing just one combo a threat.What's a "killshot" to you? I'm confused.
Y'all are missing a 66B+K somewhere in there, aren't you?Seems like a waste, but found this in training:
66B, 236B BE, 236K.
Y'all are missing a 66B+K somewhere in there, aren't you?
I use 236B BE to push the opponent towards the ring edge or wall, since the stakes are higher there and it's easier to win. Considering that 66B, 66B+K, CE is 96 damage, and 66B, 66B+K, 236B BE, 236K is 91 damage, you save half a bar for 5 points of damage. Sounds good to me. Sure, you spend half a bar for only 14 damage compared to 66B, 66B+K, 236K, but if they're at the wall, you're gonna make up for that, and you just hit 236K, so you at least got 1/4th bar back.
Damn.I always try to break with a fast recovery move, such as 3B, 4B, etc., and then do B+K CE.