Useless junk incoming.
22A W! tiny step right, B+K, CE. 121 DMG and really not worth the risk or meter.
If you get lucky, B+K relaunches. If you don't get lucky, you either get a ground hit or you miss completely.
Combo videos...
22a, 3b, 4b, a+g w! 3kk, 236k. it only works if you get the high wallsplat off the 3b launch. you always get free side throw attempt and if they dont break it its always a w! into said combo.
Using 4B after 3B high wallsplat, is that correct?
That throw is duckable... But I suppose this is kind of like an Astaroth setup. Not bad. 22A wall combos tend not to be consistent, I would probably try for this instead of something guaranteed.
If you know they will crouch 3B into wall combo will cover that.
It's possible to substitute 3KK, 236K for CE after side throw wallsplat for +30 damage. Not worth it, but... Hypes the crowd up, I guess...
Hmm, maybe it is worth it. On Pyrrha, the whole thing works as planned.
On Leixia, I keep getting backthrow into wallsplat. 3KK will connect but 236K followup is wonky. Oddly enough CE will connect.
The flashy will probably stun your opponent enough to get those last few hits in if you need to (probably not).
I'm starting to like this more and more as I go over it. Nice find!
I tried it out on Astaroth... Backthrow, wallsplat, nothing will connect. Seems like the difference between backthrow and sidethrow (when it occurs) is how long you wait to grab, and the sidethrow is going to be more consistent.
3b w! 3b, 44b+k catches r/f/b tech for nice damage.
Can you ukemi at all? I think all you can do is just get up guarding.