Raphael video thread!

from what little i can tell..

After BB on 6K on block, i noticed you got CH'd when you tried to backstep (or was it something else). Since 4 TC's super early, thats about the only move that's quick enough to TC cass's 6B (or you can iwrB, but less rewards). I just think that at -11ish frames, backstepping-guard might be too slow against standard BB/6B retaliations..but obviously this is matchup dependant

Otherwise, you definately threaten with spacing or 2A/2K, (distance vs frames) to pretty good effect.
Anytime you can step a high move(cass's 4BB:A) means you could of at least punished with a step 33KB (best side-step punish in terms of reliability) or you could 4 it for even more damage, as you knew it was a high.

Also saw a 3~prepB~prepEmpty into a grab, which was pretty good against step-guarders. I should do this myself.

Out of all the lows you did, i'm surprised by the lack of 1A..didn't match up well against cass?

good match though..looking forward to more
 
I use 1A as well, just not in this vid and the others didn't get recorded -_-;

I think the lack of 4 is really because i'm uncomfortable with a very vertical high move (once again don't really know how to use it...)

-LAU
 
LAU - 4 has been one of the most tricky moves for me as well for the same reason you said. It's definitely a great TC move and nets solid rewards, and the combo on hit tempts you to use it more than you should. It's best when you know a high is coming which is a combination of guessing as well as knowing the opponent's character, but if you have the experience to do that you can counter most highs with it since it TC's so early. The move is very representative of the kind of mentality a Raph player should have, which is to be completely aware of what the opponent is trying to do since many of Raph's tools are designed to be reactive and it's the aspect of his game that I personally would like to improve at the most.
 
And its a fun move to do I think i kinda overuse it but hell its fun and always hits it goes right into prep and from that i can go to VE or w/e and do that grab works
 
And its a fun move to do I think i kinda overuse it but hell its fun and always hits it goes right into prep and from that i can go to VE or w/e and do that grab works

hmm does that mean your opponant is predictable in overusing highs ?

4 is like one of those moves that you should throw out only if it's a certain-hit (either TC or a punisher to slow moves), but the frames on block is pretty good against some of the cast..such that an elbow is threatening to make it safe (and even allow mixups)... plus it does pretty good soul gauge damage.
 
well ...

if you watch Millionz vids you'll see he used it during NM's stance transitions... sure NM could probably find ways to beat it.. but NM has to really be doing somethign specific to counter the 4 specifically.

I'm thinking perhaps use it when you expect a throw is coming your way...

other places like against characters with good highs like NM migth be another good place to use it

-LAU
 
4B is knowing your character match ups. Nightmare is a good example, A:g:A, his GS A is it? THe high that aGI's? PRIME TARGETS to 4B for great rewards. Amy going 6BB happy? Plenty of highs in Maxi's and Taki's strings.

Learn your matchups, you'll find openings for 4B.
 
one thing NM is really good against is using his B+K to avoid prepA stepups..so raph has to watch out for that.

against maxi's 3B~ROA .. the move sidesteps a bit so it's better to delay 4 to TC AND track maxi... that's something i haven't worked down. Against his LO K or his LO BK highs, again he side steps a bit so 4 doesn't track
 
4B is knowing your character match ups. Nightmare is a good example, A:g:A, his GS A is it? THe high that aGI's? PRIME TARGETS to 4B for great rewards. Amy going 6BB happy? Plenty of highs in Maxi's and Taki's strings.

Learn your matchups, you'll find openings for 4B.


yep... but at the same time... NM can easilly delay his aGI to beat your extremely vertical move ....

and NM's aGI window is EXTREMELY huge... covers the entire mid/high vertical moves (kick or weapon based)

aGI > Tech crouch

and not to mention there's a chance if he gets JI... -_-;

-LAU
 
Well it's not that my opponent gets predictable it's that i randomly use it when i feel like im getting into trouble. also the fact that i like to keep a good pace so that i don't mess up an he/she takes over otherwise i just use 3 or 44A if they block it better for me cuz thats what i want eventually they'll get stunned again by prep A so yea :) Like I said I'm not that great with raph but I'm trying to learn him better otherwise I wouldn't be on this forum heh
 
Somehow I feel the community just got bitchslapped.

No no I don't mean it in a bad way it's that I come to the forums to learn stuff about certain characters so I know how to use them/fight against them. Without the people in this forum I don't think I'd be that good. And I meant that I wouldn't be like on this topic I'd be playing instead
 
I like the video LAU, shame the others were lost. I know it's only one video but main things that could have been improved for that particular video IMO are to use 33KB/33K:B as step punish and 66A+B as post GI. There was some re-GI going on in that match and you would resort to throw which isn't a bad idea (though it got JIed once lol) but 66A+B does a lot of dmg so you should give that a try. Also if you GI > 66A+B and they keep blocking...this is fine as well because you are only about -2 and you just did some decent SG damage
 
Tiamat:

thanks for the advice, 33KB I do sometimes.. but usually if i manage to avoid someone with 8WR... as for step -> 33KB... i'll need to work on that.. now that i know how to do this properly (fyi.... 85 33KB = fail...because it's too slow)

66A+B is a great suggestion really should get used to that.. thanks :)

-LAU
 
jeez its not like i said it earlier :P

doing 83KB works for me....

thought 66A+B after a GI sounds very wise
 
hmm does that mean your opponant is predictable in overusing highs ?

4 is like one of those moves that you should throw out only if it's a certain-hit (either TC or a punisher to slow moves), but the frames on block is pretty good against some of the cast..such that an elbow is threatening to make it safe (and even allow mixups)... plus it does pretty good soul gauge damage.


i throw it out ramdomly some times when im at + frames

i dont think ducking it on reaction is even possible

its 6 frames faster then mitsus 1A

and when i say randomly.......... i mean once in a blue moon
 
jeez its not like i said it earlier :P

doing 83KB works for me....

thought 66A+B after a GI sounds very wise

hm.... you sure 83KB works?... and doesn't give you just 3K instead?

you might wanna try that...

-LAU
 
Can we get some new ones up? Anyone have video recording ability? This weekend when I get together with the Florida SC4 group (we have A good Ivy, Voldo, Nightmare, Soph/Asty, Mina, and an okay Cass) I'll see if I can get some games recorded and put on you tube, so you guys can critique me n' shit. Just saying though, I'm an online bred player, so I'm slowly getting into the offline, high level play. Yeah...Raphael....boy I'm in for an uphill battle.

Ruiner
 
Can we get some new ones up? Anyone have video recording ability? This weekend when I get together with the Florida SC4 group (we have A good Ivy, Voldo, Nightmare, Soph/Asty, Mina, and an okay Cass) I'll see if I can get some games recorded and put on you tube, so you guys can critique me n' shit. Just saying though, I'm an online bred player, so I'm slowly getting into the offline, high level play. Yeah...Raphael....boy I'm in for an uphill battle.

Ruiner
looking forward to it
 
Back
Top Bottom