MONEYMUFFINS
[13] Hero
AT -2 OR SO YOU CAN.You cannot RE at negative frames.
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AT -2 OR SO YOU CAN.You cannot RE at negative frames.
Maybe my autism is kicking in or something but it sounds to me like you're saying that people who use a tool are at an advantage when compared to people who don't use that tool... shouldn't that be obvious? I meanI think you guys missing the point of the post but I feel people will realize eventually.
People who RE are at a huge advantage vs people who dont despite its easy implication that loosely applies to a frame based game. It needs a nerf tho i doubt it happens as it's to user friendly.
AT -2 OR SO YOU CAN.
Maybe my autism is kicking in or something but it sounds to me like you're saying that people who use a tool are at an advantage when compared to people who don't use that tool... shouldn't that be obvious? I mean
if I don't GI vs someone that does i am at a disadvantage
if I don't use throws vs someone that does i am at a disadvantage
if I don't use meter vs someone that does i am at a disadvantage
if I don't use ect.
doesn't mean all these things should be nerfed because I don't like or want to use them.
Maybe my autism is kicking in or something but it sounds to me like you're saying that people who use a tool are at an advantage when compared to people who don't use that tool... shouldn't that be obvious? I mean
if I don't GI vs someone that does i am at a disadvantage
if I don't use throws vs someone that does i am at a disadvantage
if I don't use meter vs someone that does i am at a disadvantage
if I don't use ect.
doesn't mean all these things should be nerfed because I don't like or want to use them.
Unblockables and Break Attacks and Soul Charge (if you really want some space) vs GI and RE. Get those Impact counters (impact reversals?). Cool to see Raph has RE steps. A Taki should dish out some Combo 3 (A+B. B+K~A+G) when that pretty boi steps up so rudely. Or show off that seal of the fire dragon :P
STRATEGY
THE MOVE PROPERTIES IN CLASSIC SOULCALIBUR DID NOT REQUIRE SOMETHING LIKE REVERSAL EDGE. IN SCII, FOR INSTANCE, A LOT OF FAST LOWS GIVE ADVANTAGE ON HIT, WHICH MEANS YOU CAN CONTINUE WITH BASIC OFFENSE EVEN AFTER USING EASY MIXUPS.So, my beef with RE is that I don't really get WHY it was added. I think the intent was to help deal with high pressure opponents, but I think it's failed in that regard. We already had so many defense options though, duck, jump, side step, GI... It just doesn't seem like RE has a specific hole to fill, defensively. Maybe I'm wrong, I'm not highly competitive, just been playing since the first game.