Wow, I didn't think I would, but I found some changes to one of my characters, and I don't like them.
This has probably been posted elsewhere, but I'm not sure.
Nightmare:
1A,K has been replaced with 1aK. It only works as a slide input. Can't be delayed. I guess catching people trying to jump 1A was too awesome. :(
6B:B only works when soul charged. I guess since just frames are so easy now, they decided it was too good for ring-outs? Or maybe they wanted to make charged state seem like it had more uses? Booo.
Oh, and they gave the just frame flash look to Siegfried's ia

A or some other A. I didn't try to do it myself yet. Whatever.
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I'm not sure if ur talking about a third GI animation but the one Shenou was referring to u can't get any launchers from them as the character falls on their ass literally and u can't get anything but chip ground damage. Their may be one or two characters that could get something valuable from it though. Maybe Rock since he can grab u off the ground?
No, not a parry. I know there's some confusion around here sometimes about which way is GI and which way is parry, but I'll just step around that with notation. If you 6G or 3G someone out of an attack that tech jumps, you'll launch them, possibly for a hilarious ring-out. I lol'ed when I first 3G'ed Raphael out of the move where he hops and tries to stomp on your toe.
Go into training and 6G Nightmare or Siegfried out of their 44K. You'll see it. Warbling a full speed aerial kick will never be the same.
Yes, you can still earn a CF with a launching GI, and I think a launching JI will actually send them higher, more like a good 3B would.