- Thread starter
- #21
Davo87
[09] Warrior
Heh, two opposing models of stance system here...
Most would agree either stay as it is with SC4's CL or choose this one. This model is much more simple and has plenty of options for combos and very little barriers. Tho, it would resemble SC2 more with extra stances.
I love to see spiral serenade make its return, as it WP 44BB is much faster back then. Tho I'd remove SP A for something more useful than transitions into SE. Maybe something that draws like CL 4B but a horizontal, just so she gets in range for SE mixups.
Im kinda confused with the SE being in the middle and the right end? Bcos SP and SE has poor movement and needs time to cancel its a bad idea to be in the middle of stance rows. Should it be like this instead?
Fig1:
WP --- SP
|
CL ---
|...........................} all into SE
SW ---
|
SP --- WP
Fig2:
..........SE
...........|
..........SP
...........|
WP.---.CL.---.SW
.|.........|.........|
..........SE.........
Variety of CL models:
A)
New animations, CL moves should resemble a bundled weapon which lash out like whip but be able to retract quickly for charged impact moves. CL moves no longer have any move that resembles from sword. CL could function as an aGI stance if things get ugly, just so she can mixup into other stances. CL is mobile, have good properties on block, evade, draw in moves but weak in damage which is where SW and WP comes in. CL can still mixup with lows but not much advantage.
B)
CL can combo, do both command throws, generally do good damage on natural hit and good evasion. Tho in order for sword and whip to finish their combos, they must revert back into CL. (Similar to BD model)
C)
CL is a mobile stance which have inbuilt moves allowing Ivy to charge in or do good pushback into WP. It has the tools back from SC3 Sword with good lows but no command throws, still need to go into SW or WP to setup command grab.
Edit: Have to admit a lot of detailed ideas u guys are posting here, pretty impressive in keeping track what she had would be great to come back. ^ ^;
Nofacekill3r: Remove CL and have WP <> SW
Most would agree either stay as it is with SC4's CL or choose this one. This model is much more simple and has plenty of options for combos and very little barriers. Tho, it would resemble SC2 more with extra stances.
Eli123s: WP - CL - SW - SE - SP - SE
I love to see spiral serenade make its return, as it WP 44BB is much faster back then. Tho I'd remove SP A for something more useful than transitions into SE. Maybe something that draws like CL 4B but a horizontal, just so she gets in range for SE mixups.
Im kinda confused with the SE being in the middle and the right end? Bcos SP and SE has poor movement and needs time to cancel its a bad idea to be in the middle of stance rows. Should it be like this instead?
Fig1:
WP --- SP
|
CL ---
|...........................} all into SE
SW ---
|
SP --- WP
Fig2:
..........SE
...........|
..........SP
...........|
WP.---.CL.---.SW
.|.........|.........|
..........SE.........
Variety of CL models:
A)
New animations, CL moves should resemble a bundled weapon which lash out like whip but be able to retract quickly for charged impact moves. CL moves no longer have any move that resembles from sword. CL could function as an aGI stance if things get ugly, just so she can mixup into other stances. CL is mobile, have good properties on block, evade, draw in moves but weak in damage which is where SW and WP comes in. CL can still mixup with lows but not much advantage.
B)
CL can combo, do both command throws, generally do good damage on natural hit and good evasion. Tho in order for sword and whip to finish their combos, they must revert back into CL. (Similar to BD model)
C)
CL is a mobile stance which have inbuilt moves allowing Ivy to charge in or do good pushback into WP. It has the tools back from SC3 Sword with good lows but no command throws, still need to go into SW or WP to setup command grab.
Edit: Have to admit a lot of detailed ideas u guys are posting here, pretty impressive in keeping track what she had would be great to come back. ^ ^;