StSpider
[09] Warrior
I wonder if they'll implement some attack with the left hand stings. Doesn't seem too unlikely. Maybe she needs to absorb some Alchemic Juice from people in order to heep her running.
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Maybe we should create an "official" (8WR) SCV Ivy whishlist and then send the link to Daishi. For me personally the priority would be to send him some ideas on how to balance certain moves.
Did you find Ivy hard to use in SCIV?I posted this in other threads about Ivy game play. Make this thread will be merged with some other thread or the title will be renamed to game play speculation.
Very interesting point about the meter changing a normal grab in to SS.
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SS and CS come from SW. SS now has Ivy normal Throw start animation(Due to the meter). CS now has SS throw start animation. They seem to do the same damage in SC4. Her normal B grab seem to do a bit more damage.
She has a new attack after CL 33B. 214B still has big side step it now come from SW.
CL is now remove. She is going back to her SW and WP stance like in SC3. I think it a good thing cause CL looked weird. Her side stepping seem to be very good. Maybe not as good as SC4 CL stepping, but similar to SC4 SW stepping.
One thing that is very troubling is that they might make Ivy easier to use. I really hope not, Ivy should always be a very difficult character to use. That what make her so fun.
Did you find Ivy hard to use in SCIV?
I find it harder to use characters like Sets or Taki TBH =/
On a side note Ivy has scared alot of people.
Russell won't be able to save anyone. Hes right now recovering from the 3rd degree burns that Ivy game him.
Maybe we should create an "official" (8WR) SCV Ivy whishlist and then send the link to Daishi. For me personally the priority would be to send him some ideas on how to balance certain moves.
All I ask for, really, is control over the states.. I loved how in SC4, you had almost complete freedom with the states.. I'm afraid they'll change it back to making most moves force you back to the set state, which I hated..
That, and the long-haired Ivy sketch for her 2P. :x
Before creating this thread I should consult Static first, I'm not sure yet how such thread should look - should each person be limited to, let's say, 5 ideas? etc. I think huge walls of text could scare Daishi off a bit.
Taki is easy to use. Setsuka is not hard if you can get her justs right..Did you find Ivy hard to use in SCIV?
I find it harder to use characters like Sets or Taki TBH =/
Taki is easy to use.
Oh, her grabs are overpowered so to counter that they gave her really weak normal moves. That is probably why you have to work hard to win with her..Easy to use? Maybe. Win with? Not at all. You have to put in a lot of work to get your win and rack up the damage.
I'm trying to figure this out. I just checked the wiki and the damage isn't that great, sure she gets oki but it isn't like her oki is the most terrifying in the game. Her grab range isn't anything special either. I am confused a bit. =\Oh, her grabs are overpowered so to counter that they gave her really weak normal moves. That is probably why you have to work hard to win with her..
Practically every attack/mixup/setup you make is a risk that outweighs the reward, sometimes significantly. Competing with Taki at high level is almost impossible if the opponent has a good understanding of the matchup and is a high level player. This is why I have a lot of respect for Ramza and Rufus. If she's easy to use, what does that make Amy? XDTaki is easy to use. Setsuka is not hard if you can get her justs right..