I hope so too! If they do keep the bump mapping and SpecEq in SC6, you can be sure that 8WR will tear through most of the mechanics in a matter of weeks. In fact, once SC6 comes out, I'll probably ask the community to just list all the bump-mapped stickers in a thread. Or creating a thread listing differences between the SC5/SC6 creation engines, including comparison of obscure techniques like shine, dithering, and sticker reset.I wonder how many of these techniques will carry over to SC6. Here's hoping they at least add options for asymmetrical designs.
That or SC6 goes with the SC4 bare-bones creation engine. In which case, I wouldn't even bother buying SC6 haha.