SCIV DLC for SCBD not possible

Let's be honest guys, this is Namco. This is a Japanese company that follows a very old, very Japanese and very traditional business model when it comes to marketing and making games. As it stands, they will comment (rightfully) that Broken Destiny's code is difficult, if not impossible, to fit in as a patch to SC4. Keep in mind, this is a company who hasn't released a patch in several months. Whose last content update was back in December, offering an unlocking code for content already on the disc (and we had to pay for it). In fact, I daresay that the moment SC4 was released worldwide, Namco's Soul Calibur team was already hard at work with SC: BD.

Even if Namco were to offer a patch, there are very fundamental issues with simply offering a patch to owners of SC4 to gain move or character updates. It would require a massive re-write of the online system just to make it work. Not to mention, if they're going to go that far, they'd more likely release it as an expansion pack. But then, why offer new content at an expansion pack price, when they can simply release it at full price.
 
Arcades generally only serve 2 major purposes - Public Multiplayer Gatherings and Early Game Access (Pre-Console release). Sort of like seeing a movie before its out on DVD/BD. Cut out early access & Public gathering function, and they are worthless.

That's why you and I go, but that's not the purpose of an arcade. Arcades make their real money from Joe Six-Pack and his unruly family of six who go to get an afternoon of high-quality gaming for cheap. They expect to find some old stuff, some new stuff, a racing game, something with guns, a fighting game, ski-ball, DDR, two things with big strange controllers, some prize games, and everything else is random repetitions on those themes, plus eccentric filler like flying games, pinball and probably a disgusting row of things that dispense tickets. A current Soul Calibur game will always be a fine candidate for the fighting game or possibly the new game.

Namco themselves have long maintained a semi-regular cycle in their releases of arcade games that goes: guns, fighting, racing, guns, fighting, racing; around and around in a circle for 15 years. Soul Calibur is bound to roll around again eventually.

This is a Japanese company that follows a very old, very Japanese and very traditional business model when it comes to marketing and making games.

Utter nonsense. Namco are big fans of DLC, both real and engineered. They are ingenious participants on the forefront of gaming revenue models. To call them old-fashioned is total bullshit. You can call them evil for their DLC schemes, you can debate whether they're apathetic to the wishes of their fans, but a traditional business model? Never.
 
LAU said:
Before SC4... we got this guy to modify SC3 console to become SC3AE so that we can practice it at home...

hmm... if you're talking about who I think you're tslking about, which I'm sure you are, then this is the same guy who came to me so that I could show him how to do it. He's the one that sent me the SC3:AE files so that I could experiment with them. I eventually got 3 characters from SC3:AE working properly on the PS2, and I showed him how to do it.

I guess he must have fiddled around with it and eventually got it fully functioning.

I have to admit though, I'm pretty disappointed that he didn't get back to me after he got it working. =/
 
Well the way DLC usually works is that it doesn't alter the game disc at all (meaning the original software package) it just creates another directory and code for the system to look in to load whatever you downloaded. Meaning that adding something like this would probably be like adding a mod to your game. In light of this it can go either way in my opinion. Maybe we'll get a DLC maybe not. Or it'd be like SC3 AE where the AE game was just released as Greatest hits SC3. (I Think that's how they did it? dunno. hated 3. quit long before AE came out lol). In either case I'm hoping it's the former because I don't feel like blowing another 60 bucks for 2 characters and some stages....
 
hmm... if you're talking about who I think you're tslking about, which I'm sure you are, then this is the same guy who came to me so that I could show him how to do it. He's the one that sent me the SC3:AE files so that I could experiment with them. I eventually got 3 characters from SC3:AE working properly on the PS2, and I showed him how to do it.

I guess he must have fiddled around with it and eventually got it fully functioning.

I have to admit though, I'm pretty disappointed that he didn't get back to me after he got it working. =/

well...

I don't think we're talking about the same person

first the person who's got it is Chang's friend.. and I'm pretty sure he got it from the guy in China... and he only stays in China and he doesn't go on this forum..... and i don't think he speaks English either.... so .... i don't know if we're referring to the same person.

-LAU
 
taking a look at the gameplay videos, i noticed that xianghua's level (the one with the dragon statue) is quite different from the original SC4 version...the big gate is shut and you can no longer access the terrace. that makes it much less likely that SC:BD will get a console port, since the DLC changes could no longer involve texture and lightning changes only, but would have to overcome spacial differences when you play with a user who has not paid for DLC.
pity.
 
Well the way DLC usually works is that it doesn't alter the game disc at all (meaning the original software package) it just creates another directory and code for the system to look in to load whatever you downloaded. Meaning that adding something like this would probably be like adding a mod to your game. In light of this it can go either way in my opinion. Maybe we'll get a DLC maybe not. Or it'd be like SC3 AE where the AE game was just released as Greatest hits SC3. (I Think that's how they did it? dunno. hated 3. quit long before AE came out lol). In either case I'm hoping it's the former because I don't feel like blowing another 60 bucks for 2 characters and some stages....
AE never came to console. SC3 only sold 0.79 million copies... never qualified for greatest hits.
 
taking a look at the gameplay videos, i noticed that xianghua's level (the one with the dragon statue) is quite different from the original SC4 version...the big gate is shut and you can no longer access the terrace. that makes it much less likely that SC:BD will get a console port, since the DLC changes could no longer involve texture and lightning changes only, but would have to overcome spacial differences when you play with a user who has not paid for DLC.
pity.
They'd have to toss all the DLC into a global patch anyway. Then people who paid up could access what was already on their HD.
 
You shouldn't say it's not possible. It's still very much possible that it might come to consoles, except maybe with Kratos left out. Either that or Kratos might only be left out of the 360 version.

At the very least, instead of bringing the entire Broken Destiny game to console as a new game or SC4 DLC add on, they could just have new characters like Dampierre and the new stages available for DLC, as well as movelist patch from SCBD. Namco already hinted this in a past interview.

Who knows what NB will decide to do. I know they've dropped hints and all, but technically I think it will be unlikely on the console. I'm dying for an update, but where is the demand outside of our community since ultimately it comes down to how many people are going to buy it and then getting the update across all clients so that the online play isn't broken, because the only feasible way to get DLC out for the game that's not already in the game would be to force a huge patch then charge to unlock the content on it.

I think the likely scenario would be that they will just release a new game for the console instead of patching this one. If they were going to do DLC, they would have done it by now instead of waiting a year later for when people moved onto other games, so we'll see. But just because of Kratos doesn't eliminate the possibility, they could easily replace him with someone else for the 360 or not include him at all.

Basically these two guys have said everything I wanted to say. Nobody can really know what NB will do. It's perfectly possible however for the content to come out via patch in an altered form, the thread title assumes a whole hell of a lot, and then again based on past experience it seems more likely this could come along as a stand-alone product. And then again who knows if they want to do it for consoles at all? As awesome as Dan and the new stages and balance tweaks may seem to us, Namco may not care what we want after it's met it's psp sales expectations and that market has slowed down. It costs money to do a port, maybe they won't think it's there and they'll decide to just go take a nap.
 
Is it possible to get a patch for SC4 after Broken Destiny releases? Yes.
Is it likely we'll get one? No, at least that's the impression I got after finally talking to someone who could give me an answer at E3. The people at the NB booth kept sending me to someone else each time I asked.
 
Translation: You went to E3 and they gave you the run-around, but eventually someone confidently noncommittal made you stop asking a question they either couldn't or didn't want to answer.
 
Is it possible to get a patch for SC4 after Broken Destiny releases? Yes.
Is it likely we'll get one? No, at least that's the impression I got after finally talking to someone who could give me an answer at E3. The people at the NB booth kept sending me to someone else each time I asked.

Dr_Tom..... DITTO

I felt like they knew close to nothing, which made me feel a little uncomfortable... like were my questions foreign or in a different language??
 
Arcades in general are pretty much dead in the US except for a few underground locations. As for Japan, its arcades are still going, though they also have a large portable game market as well.

As for the Expansion Vs. Re-Release - The only way they will "re-release" a game is via PSN/Live only. Sort of like Tekken 5:DR:Online.
 
Is it possible to get a patch for SC4 after Broken Destiny releases? Yes.
Is it likely we'll get one? No, at least that's the impression I got after finally talking to someone who could give me an answer at E3. The people at the NB booth kept sending me to someone else each time I asked.

Dr_Tom..... DITTO

I felt like they knew close to nothing, which made me feel a little uncomfortable... like were my questions foreign or in a different language??

They can't flat out say they're going to put this out as DLC, the marketing guys would love that I'm sure. Any evasiveness on their part is probably because it's a question they'ed rather not answer. A no would be a lie they'ed probably get called out on down the road and a yes would be like saying "don't buy our 50 dollar game, wait for the much cheaper and more luxurious DLC". Maybe they will do it, maybe they won't, the money will probably decide but the plans are probably on the table someplace for the possibility. What determines if it's done or not I can't say.
 
taking a look at the gameplay videos, i noticed that xianghua's level (the one with the dragon statue) is quite different from the original SC4 version...the big gate is shut and you can no longer access the terrace. that makes it much less likely that SC:BD will get a console port, since the DLC changes could no longer involve texture and lightning changes only, but would have to overcome spacial differences when you play with a user who has not paid for DLC.
pity.

(I'll just ignore the fact that you think any of the stages in SCIV belong to specific characters.)
Shouldn't a "new" stage that's a retool of an old stage be an EASIER thing to render as DLC than an actually new stage? I think you're overestimating the staggering file size it would take to insert a big wall and change the lighting conditions in an existing environment.
 
I know the arguments have already shifted directions, but just as a response to the original Kratos based argument

Some people have already mentioned a 360 exclusive to make it "fair" which is probably more likely than what I'm about to say, but

They don't have to make "Kratos" playstation only. They have to make Kratos playstation only. There is nothing stopping them from just using his moveset and making a new character/skin. His weapons, cool as they are, aren't *that* unique and while Sony may own the character/likeness, Namco would be the one designing the moveset and animations used in this game so they're really only using the look and backstory from Sony's character, so I'd imagine Sony would be hard pressed to find a legal way to claim infringement on their property if a newly skinned/origined version of that fighting style came to 360.

I'd imagine, worst case scenario is they might have to change some throw animations, as they're the most likely moves to be taken from God of War that are obviously original and specific to that game/character.

Other than that, it's just a guy fighting with kickass chained axes. Change the costume to something japanese/ninja like, turn the chained axes into chained kurenai, or whatever.
 
I know the arguments have already shifted directions, but just as a response to the original Kratos based argument

Some people have already mentioned a 360 exclusive to make it "fair" which is probably more likely than what I'm about to say, but

They don't have to make "Kratos" playstation only. They have to make Kratos playstation only. There is nothing stopping them from just using his moveset and making a new character/skin. His weapons, cool as they are, aren't *that* unique and while Sony may own the character/likeness, Namco would be the one designing the moveset and animations used in this game so they're really only using the look and backstory from Sony's character, so I'd imagine Sony would be hard pressed to find a legal way to claim infringement on their property if a newly skinned/origined version of that fighting style came to 360.

I'd imagine, worst case scenario is they might have to change some throw animations, as they're the most likely moves to be taken from God of War that are obviously original and specific to that game/character.

Other than that, it's just a guy fighting with kickass chained axes. Change the costume to something japanese/ninja like, turn the chained axes into chained kurenai, or whatever.

Ewww no. I don't want them re-skinning all our favorite cross-universe friends to pretend that they're random lame original characters.

Although they probably won't release a patch to make SC4 exactly like Broken Destiny, what could happen is:

-Dampierre, new stages and CaS parts DLC for PS3 and 360
-Kratos downloadable for PS3
-Master Chief (FTW!!!!) downloadable for 360 instead of Kratos
-Vader, Yoda and Apprentice downloadable for PSP (less likely but could happen depending on what was allowed in the contract that allowed them to be used in SC4)
 
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