TsunamiBye
[14] Master
He's referring to the hitbox issues. Like Scherazade>Amy.You speak as if professionals never made shitty designs or choices lol
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He's referring to the hitbox issues. Like Scherazade>Amy.You speak as if professionals never made shitty designs or choices lol
Nope. There's exactly 50 slots. I wish they went the LBP route and give character creation a profile data that increases with each new costume you make. That'd be a great idea for a patch...oh and more slots than 50
is the 50 slot count counting editing regular outfits for the characters? just curious.Nope. There's exactly 50 slots. I wish they went the LBP route and give character creation a profile data that increases with each new costume you make. That'd be a great idea for a patch...
yea like they can have more than one outfitNope. There's exactly 50 slots. I wish they went the LBP route and give character creation a profile data that increases with each new costume you make. That'd be a great idea for a patch...
They weren't specific about how you can use the 50 slots them among customs and regulars. With SCIV, I actually didn't realize the slot numbers were shared until after I started playing. They might do the same for SCV, seeing they're using the same amountis the 50 slot count counting editing regular outfits for the characters? just curious.
Nope. There's exactly 50 slots. I wish they went the LBP route and give character creation a profile data that increases with each new costume you make. That'd be a great idea for a patch...
50 isn't a bad number, but some for players it can be used up quickly. In my case, I've managed to use up 48 slots in SCIV (although some of those were conceptional and others were for special stats, which SCV won't them). Then there's the added fact that this creation will be 10xs more than what SCIV was. With that, players are likely to make more characters than whatever number they made in SCIV. Sometimes you make several characters and want to give them 2Ps and 3Ps (in my case I went up to 5Ps, but I only had 7 main characters). No one is really asking to be able to make 100 characters. It's just about having more room to work with. That's why the data profile idea would've been better.Rambling....
Actually, 50 is not a bad number. I can understand 16 like in SCBD, but 50 is a fair amount. I mean, I don't go out and make 1000 ninjas, vikings, knights, and all lol. I like a few handful so my mind won't lose focus. I mean, I always get the feeling that sometimes less is more as to quality is better than quantity imho. In this case I like sticking to 10 CAS of mine that will some story and their stereotypical roles.....of course I give them multiple outfits to get into the character design and all. Example, tomboyish ninja chick gets a lot of customizing from japanese stuff lol. If I made thousand female ninjas, I would lose focus due to the fact there's too many. With just one female ninja, I could pretend I'm the character and figure out what outfits should suit her best and which should be kicked to the curb.....if whatever logic I'm going by makes sense.
Rambling....
I mean, I don't go out and make 1000 ninjas, vikings, knights, and all lol. I like a few handful so my mind won't lose focus.
Dont forget Gatsu.So apparently Pocky-Yoshi has become lord of the CaS's