kPc
[09] Warrior
Alright guys I`m going to talk about what a lot of knowledgeable players already know, atleast they know about it but some do not know how to deal with it. I am still having issues with people that back step with skill myself but since I am constantly playing some good people I am starting to learn how to deal with it and since I`m learning then I`ll share.
Now let me give you the difference of a back step and a good back step.
Someone just back stepping all the time to try to avoid your moves is not really anything to get worried about, in fact since the last patch, they probably might get hit with some crazy shit. This usually turns out to be a who-fucks-up-first fight or if the other player sees what they are doing, could turn ugly for the back stepper if he/she does not change it up.
Now the skilled players are the ones I`m worried about. Here is an example.
Take pat's 66B. If not stepped but blocked, he does decent guard damage and slightly pushes you back but he is still with in reach. Add a back step and pat how no worries with sieg getting damage and as a matter of fact moves like B6 will whiff and now your going to take damage. Well in your head you might be going "ok so I do not attack after 66B, everyone knows that." The point I am proving here is that backstep can be used after many moves that are safe and since sieg has a problem with random whiffing as it is, we should not be throwing out moves to begin our offense.
The point I am making is if you are having problems against someone that excels in movement, you might have to change up your gameplay from defensive to a slightly unsafe offense but you have to judge your opponent. if the player loves to back step, you might want to incorporate a 66B of your own since even though he/she can block it, it should be at a safe distance. Then it turns into one big mind game of "now will he step back or step to the side." which ever mind game it is, you are going to want to make them play your mind game.
If any others have anything to add I`m sure it would help out
Now let me give you the difference of a back step and a good back step.
Someone just back stepping all the time to try to avoid your moves is not really anything to get worried about, in fact since the last patch, they probably might get hit with some crazy shit. This usually turns out to be a who-fucks-up-first fight or if the other player sees what they are doing, could turn ugly for the back stepper if he/she does not change it up.
Now the skilled players are the ones I`m worried about. Here is an example.
Take pat's 66B. If not stepped but blocked, he does decent guard damage and slightly pushes you back but he is still with in reach. Add a back step and pat how no worries with sieg getting damage and as a matter of fact moves like B6 will whiff and now your going to take damage. Well in your head you might be going "ok so I do not attack after 66B, everyone knows that." The point I am proving here is that backstep can be used after many moves that are safe and since sieg has a problem with random whiffing as it is, we should not be throwing out moves to begin our offense.
The point I am making is if you are having problems against someone that excels in movement, you might have to change up your gameplay from defensive to a slightly unsafe offense but you have to judge your opponent. if the player loves to back step, you might want to incorporate a 66B of your own since even though he/she can block it, it should be at a safe distance. Then it turns into one big mind game of "now will he step back or step to the side." which ever mind game it is, you are going to want to make them play your mind game.
If any others have anything to add I`m sure it would help out