Geez, yes it even does work against the AI.
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Geez, yes it even does work against the AI.
mimics are banned. altho it doesnt state this in the sc tourny rules, every tourny i've been to has had them banned.the fact that a mimic character has better/different move properties than the character she's mimicing, is total BS IMO. I thought "mimic" meant copy everything, down to the nitty gritty.
The female wannabe Sophitia mimic (whatever the fuck her name is), already has a devastating CE that hits you from ANYWHERE, why does she also need better frames than the ones she's imitating?
IMO they should ban her because of this. I'm pretty sure Olcadan in Sc3 was tourney-banned, and sc4 didn't have a mimic character.
Today,
- I had 2A+B whiff post 3A. I cried.
- I got back grabbed out of 22A.
The only justifiable reason for this would have been the mimics still having a chance of copying Dampierre's style. Now that Dampierre is available to everyone this no longer applies, not that it ever applied to Elysium to begin with.mimics are banned. altho it doesnt state this in the sc tourny rules, every tourny i've been to has had them banned.
It depends on the way the opponent is standing. If his legs are angled in a certain way, 2A+B will always whiff.i had 2A+B whiff on a raw standing opponent who wasnt moving or stepping in any way...it went right through their legs...and of course i think it was another siegfried that this happened against, just incase you were wondering character specifics.
i had 2A+B whiff on a raw standing opponent who wasnt moving or stepping in any way...it went right through their legs...and of course i think it was another siegfried that this happened against, just incase you were wondering character specifics.
at first i was surprised they banned mimics. u would really have to run it by the TOs and jaxel cause im not 100% sure wut the full reasoning is.The only justifiable reason for this would have been the mimics still having a chance of copying Dampierre's style. Now that Dampierre is available to everyone this no longer applies, not that it ever applied to Elysium to begin with.
Elysium herself is a mix of unique advantages and disadvantages for the uninformed. Like her Nemesis Step B moves while copying Omega were mentioned... they have better frames and damage upfront, but cannot wall splat or RO like Omega's. Her CE, while generally very good, deals significantly reduced damage against aerial targets even in an unscaled combo so you have to work around that limitation to get the most out of it.
In general though I find the thought of banning mimics to be absurd.
Anyway Sieg is top tier. Or so I think.
All his matchups are 5-5. quite a few are better. Maybe his worst is pyrrah. but that's 5,5-4,5 at the very most.
No problems with tracking, range, damage, movement, mixup etc. Only problem is lack of safety. But then again that's where you have strategy...
Also he can play at ANY range. and this is important against projectile characters. Algol is also really good. Viola too. He can take them on. You use omega and fight viola you feel like a clown
You can't feel the pressure you face in his mixups through the video, can you? When you actually played him before, you understand how strong this dude is. And Japanese always look horrible in videos, but alot of shit are actually going on between them. It's really educational.
This SA is the face of you Siegfried players. All you do is whine. Even your combos thread is not organized in any way, even though some players contribute. If I want to learn your char its easier for me to check combos myself, then go through this shitty SA.
CH 3B~SCH B into quick dash FC A_B+G = forced block. this KD is untechable. if you roll back sieg will pick you up. if you roll side you will get launched by FC throw as if standing.
2A+G into 22_88B hits otg, back,left roll. tracks right ukemi.
22_88A into 22_88BB can only escabe by back ukemi
far range CH 3B into 6B+K~RSH mixup is unavoidable if opponent side ukemi. (interestingly you can force them block sch K* on back ukemi here (they cannot GI, but can JG)
SCH B CE combo for 107 dmg
3B is a TC mid with + on guard and hit (SCH B forced block and damage gauge)
Japanese ingnorance shines so bright its even blinding. Yoshi doing 214A to stop siegfried stance, wtf? Yes it kills all options but 4 or ~G but its not good enough for Heaton.
His tracking is some of the worst I have ever seen. 3(B) has no tracking, SCH B has no tracking unless done from BT, SSH BBB whiffs THROUGH people, B4 does not track and also whiffs through you at certain "tip" ranges.
The TC frames have been severely nerfed from SC4
Heathon: You're right about combos thread =) I went through "Combo discussion" and was like WTF I wasted my time on. Didnt notice that one, I thought its common to have combos and discussions in one thread. I've been through so many arena's with empty stickies...
Now back to the good part! (c)
Verticals not tracking, wow) When ppl would stop comparing characters to SC4,3,2 instead of comparing them to other characters in SC5?
As for other points you've made... okay, once again, Im quite shocked by how people only see what supports their pov.
Why do you always see the negatives... I dont get it.
If you truly think your character suck, switch to another, dont torture yourself pls. But there are very, very few characters like Siegfried in the game, so, I dont think you'll find something to your liking.
His main mixup tools hit ppl otg. his CH is crazy. His step control has sick range and adv on guard. Everything KD and has some sort of followup...
I dont think there are other mids like 3B in the whole game but its not good enough for you, still
Almost every KD has a way to force them into predictable get up, but its not good for you until its full trap...
I dont know what to say. I give up. Siegfried is really low tier...
'fuck outta here.