Soul Calibur 6 Discussion

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Actually, what with the Soul Calibur Anniversary recently, they missed a great opportunity.

Should of made a game with that title.

Could have had cutscenes fleshing out all the characters & their motives. Old & new. Wouldn't of had to worry about story too much. Cuz anniversary, not canonical advancement. A convenient & sensible excuse.

SMH...oh well
You think that its easy? After SCV, I think they would learn their lesson of why you should not rush a game. Sure, they could have planned it before, but who knows if they are not already working in something else? They tried mixing everything up with SCLS and SCUS and both of them were a trainwreck. Besides, what kind of modes besides Arcade would a game without any story would have? Probably the same borefest that Quick Battle was in SCV or a boss rush like Legendary Souls. Maybe if they made an HD version of SCIII or SCBD, that would have been easier to do, but not sure if it would be succesful. Try being patient, the only reason why I'm not angry with SCVI taking too long is because the last three games of the franchise had many issues, and that POSSIBLY means that they are putting actual effort into the next ones.
 
How many times do I have to get it through your thick skull that Namco made it explicitly clear that they are using it? Jesus. I already told you how polls are done on a similar scale, but you refuse to listen.
I bet they're using those tournament voting things to write the story. I will opt to believe this is an immutable fact despite no evidence from now on.
 
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You think that its easy? After SCV, I think they would learn their lesson of why you should not rush a game. Sure, they could have planned it before, but who knows if they are not already working in something else? They tried mixing everything up with SCLS and SCUS and both of them were a trainwreck. Besides, what kind of modes besides Arcade would a game without any story would have? Probably the same borefest that Quick Battle was in SCV or a boss rush like Legendary Souls. Maybe if they made an HD version of SCIII or SCBD, that would have been easier to do, but not sure if it would be succesful. Try being patient, the only reason why I'm not angry with SCVI taking too long is because the last three games of the franchise had many issues, and that POSSIBLY means that they are putting actual effort into the next ones.
Sir, you're reading comprehension is a bit lacking, and you're too presumptuous.

Read my post again.
 
There's a solution called "ignoring this thread", or better yet "not logging onto this site".
At least you understand. Thanks for your cooperation, I'll see you fellas when SCVI comes out.



EDIT: Changed my mind, I'm not coming back to this website, lol. :)
 
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Crossing my fingers for SC6 to appear in TGS 2016 this Thursday.

Actually, according to their schedule, they won't mention any unannounced project on thursday but on Saturday:
September 17

  • Main Stage
    • 11:00 to 11:40 – Dragon Ball Game Latest Information Stage (Tentative, Live Streaming Services TBA)
    • 12:20 to 13:10 – Sword Art Online Special Stage (Niconico, YouTube, Twitch, YouTube Overseas)
    • 15:30 to 16:20 – New Game Presentation (Niconico, YouTube)
 
  • Jun and Asuka is near mirror of Taki and Natsu,
  • people complain about having too many greeks/sword+sheild style, but then forget theres 4 mishima style's in T7.
  • Panda/Kuma clones.
  • Hwoarang/Baek, Jin/Devil Jin, the fact there's a new Jack in each game bar Tekken 4, King and armour king have been replaced 2-3 times already, Tiger Jack/Eddie Gordo/Christie - whats better than a brazillian Capo? a brazillian Capo with boobs, and now you've got a weeaboo breakdancer with sick engrish.
  • Kunimitsu-who?
  • Mokujin and Combot...com-fking bot fam
  • "Tekken has worthy successors", Asuka is not as empty as Natsu, Xiba, and Leixia.
  • Variations of styles is different from clones. Patroklos, Cassandra and Sophitia have variants of the s&s style, Pyrrha and PO are basically clones of Sophitia's style. But the Mishima trained together, so it's kinda ok to have similarities but Pyrrha has never seen her mother, why could she fight exactly like her? (I know, the story behind the style isn't interesting blah blah)
  • "Worthy" successors, though I've never liked Hwoarang or Jin :D again, Jack and King are similar to Astaroth and Yoshimitsu: they are different but also the same, it's not like replacing a character with someone really different, it's just a "tadaaa the previous one is dead here's a clone". Tiger in T3 is a palette swap, and in non canon games he is a "full" character (it's like having SCIV Cervantes and SCV Cervantes on different slots). And I agree about the clone-with-boobs, that's what make the Japanese happy after all.
  • Mokujin and Combot... Not available in the same canon game. Olcadan replacing Edgemaster in a game is acceptable, but having multiple randoms in the same game is a bit ridiculous.
 
"worthy successors"whatever yes story is a little part of soul calibur but its a fighting game you play story once and you´re done. Its way more important that the game mechanics work correctly that the game is balanced and that they keep fighting styles No matter who is the character using it. But even that whatever there are plenty of characters in sc if e.g talim doesnt make itt play a different one or quit easy.
 
"Tekken has worthy successors", Asuka is not as empty as Natsu, Xiba, and Leixia.
Because Asuka has been in SIX Tekken games (including Dark Resurrection and Tekken Revolution) and counting. Three of them involve different stories in some form and gives Asuka enough development.

Leixia=Two (appeared in Lost Swords)
Natsu and Xiba=One
 
  • "Tekken has worthy successors", Asuka is not as empty as Natsu, Xiba, and Leixia.
  • Variations of styles is different from clones. Patroklos, Cassandra and Sophitia have variants of the s&s style, Pyrrha and PO are basically clones of Sophitia's style. But the Mishima trained together, so it's kinda ok to have similarities but Pyrrha has never seen her mother, why could she fight exactly like her? (I know, the story behind the style isn't interesting blah blah)
  • "Worthy" successors, though I've never liked Hwoarang or Jin :D again, Jack and King are similar to Astaroth and Yoshimitsu: they are different but also the same, it's not like replacing a character with someone really different, it's just a "tadaaa the previous one is dead here's a clone". Tiger in T3 is a palette swap, and in non canon games he is a "full" character (it's like having SCIV Cervantes and SCV Cervantes on different slots). And I agree about the clone-with-boobs, that's what make the Japanese happy after all.
  • Mokujin and Combot... Not available in the same canon game. Olcadan replacing Edgemaster in a game is acceptable, but having multiple randoms in the same game is a bit ridiculous.
- Like said above, Asuka stayed a long time in the Tekken series, unlike the newcomers of SCV.
- Sophitia was not in SCV, so there is no problem in Pyrrha copying her moveset. Pyrrha Ω was unnecessary, but her moveset was more for Elysium, due to the latter copying Sophitia's appearence.
- Dunno about how the characters worked in Tekken, but in Soul Calibur, the reasons for the replacement of Astaroth and Yoshimitsu were pretty obvious. Astaroth I was killed by Maxi, but the Fygul Cestemus' intention was always to have a golem as a weapon, so it make sense that they made another Astaroth, its much better than making an excuse for him to be revived, as those are usually crappy. Yoshimitsu's case didn't have much importance, but then again, its more because of the rushed story than anything. Yoshimitsu I was old and got nearly killed, and, as its a tradition, he made his successor, Yoshimitsu II finish him off and take the title, and at the very least, he is very specific in stating he is "the Second".
- It is indeed, Edgemaster had no purpose in the game, nor had Kilik using random movesets. Elysium made sense to use the random moveset, since "she" should work like Inferno, being the will of one of the swords. Kilik, on the other hand, could have been made as a bonus character with Xiba's moveset, like the many characters from previous games that were bonus in SCIII.
 
Currently in town, and unable to reply to long messages...So I'll leave you with this for now.

He's saying "82% sure" about SC. I'm quite curious about this claim.

- Like said above, Asuka stayed a long time in the Tekken series, unlike the newcomers of SCV.
- Sophitia was not in SCV, so there is no problem in Pyrrha copying her moveset. Pyrrha Ω was unnecessary, but her moveset was more for Elysium, due to the latter copying Sophitia's appearence.
- Dunno about how the characters worked in Tekken, but in Soul Calibur, the reasons for the replacement of Astaroth and Yoshimitsu were pretty obvious. Astaroth I was killed by Maxi, but the Fygul Cestemus' intention was always to have a golem as a weapon, so it make sense that they made another Astaroth, its much better than making an excuse for him to be revived, as those are usually crappy. Yoshimitsu's case didn't have much importance, but then again, its more because of the rushed story than anything. Yoshimitsu I was old and got nearly killed, and, as its a tradition, he made his successor, Yoshimitsu II finish him off and take the title, and at the very least, he is very specific in stating he is "the Second".
- It is indeed, Edgemaster had no purpose in the game, nor had Kilik using random movesets. Elysium made sense to use the random moveset, since "she" should work like Inferno, being the will of one of the swords. Kilik, on the other hand, could have been made as a bonus character with Xiba's moveset, like the many characters from previous games that were bonus in SCIII.
  • True indeed, but to me Asuka wasn't that "flat" when she appeared. Again, matter of personal opinion.
  • Gameplay-wise for sure, but lore-wise... How could you copy a "holy style" you've never seen?
  • That's why some replacement by "new" characters who are clones are acceptable, to an extent.
  • Agreed on that one, though Elysium would be better with her own personal style, like her CE.
 
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  • Gameplay-wise for sure, but lore-wise... How could you copy a "holy style" you've never seen?
The weapons are blessed so anybody who uses them can use that style. Weird but canon.

(Tried to quote and failed. I don't care.)
 
  • Gameplay-wise for sure, but lore-wise... How could you copy a "holy style" you've never seen?
The weapons are blessed so anybody who uses them can use that style. Weird but canon.

(Tried to quote and failed. I don't care.)
Except Cassandra stole the sword, and didn't fight like her sister. Also, Pyrrha using the weapon was because of her will to survive, and the gods protecting her mother stopped responding.

Your explanation is good indeed :)

82%? 8 - 2 = 6, SOUL CALIBUR 6 CONFIRMED!!! Who said that?
That Ian Walker guy from Zero's post.
 
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