subsmoke
[10] Knight
He is an excellent idea with terrible execution for many reasons:
So, yes, the idea of a secret more challenging boss that you reach under specific conditions is awesome, but they fucked up so bad that it ended up being more of a frustration.
- You have no idea he even exists as a boss (because you actually saw him in Nightmare's ending) and there is nothing that indicates his existance until you either find him by accident or on the internet
- Tales of Souls had way too many branching paths and there was no indication that they were anything other than a choice for the next opponent or additional rewards
- Tales of Souls was also incredibly unforgiving, so you'd have a challenge way before finding out about him, because fights became harder and harder and you couldn't lose ONCE
- There was no decent reward for defeating him. You only got something for challenge mode, which allowed you to directly fight him, but outside that, IIRC, you'd only get a The Master weapon, which was a weapon with NO ADDITIONAL EFFECTS, and that you could easily get by completing every training mission for the character. You didn't even unlock Night Terror
- He is one ugly motherfucker! Look at him, he looks like a Resident Evil monster with a cliché horror sword and MMO wings, he doesn't look awesome, like Nightmare, only repulsive and, granted, more powerful
I don't see the big deal. Most people had internet back when the game came out so it's not like anyone wouldn't have known about him. From what I remember his existence was common knowledge within a few days of the game's release. Sure he was hard to reach since you weren't allowed to lose a match but I'd say that's a good thing. Games these days have gotten too easy. At least it wasn't as frustratingly difficult as Legendary Souls mode in V.
Anyway, Night Terror is cool but he should never be playable. Not unless he's kept to offline modes only.