Azazel
[12] Conqueror
REPROBEAN_CHILD you are trying to have an argument with someone that his tag is: SophitiaForEver??? dont waste ur time
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^THIS!I'm not trying to justify this, but compared to other companies, Namco is being a lot more generous than you realize. If this was any other company, Ivy, Hilde, and Tira also would've been cut. They also would've cut a lot of the male characters out of SCV too, because Japan seems to love having their series focus on characters in their tweens, teens, and early twenties (30 years is actually 50 to most Japanese companies). If this game wasn't run by PS/Namco, about 85% of the whole cast would've been replaced by new, younger characters that all use the game moveset as the veterans.
^THIS!
And we can't really criticize the "older" women rule when you have characters like Rock, Hwang (still), and Li Long (still) also cut, because a majority of gamers felt they were boring (Rock, Li Long), or underdeveloped (Hwang). They are 59, 49, and 48, respectively. Even the first Yoshimitsu was replaced.
Give it time. I bet you once Mitsurugi turns 50+, he's going to get cut too. Possibly being replaced by "Brosurugi", but this is only an assumption.
Same with Seigfried as he has gotten so...irrelevant lately, but what keeps him in are for many reasons.
Voldo's days are running up too, but seeing his figure, I wouldn't be surprised if he reached 100+
I doubt it.Which is exactly why the original cast either vie for a reboot or find the fountain of youth. Either one would work itself out somehow. I would've been hunky-dory with almost the entire cast in their 30s and 40s and still don't give a damn.
I feel the 17 year shift introduces a great amount of new characters that PS can further develop in the future. It also gives Namco the chance to create a fresh story, and not "out of place" like SCIV's was. With how horrid and random that storyline was, you can't really fix it for the past era. In SCV's case, they can start a clean slate with characters who have little to no background, and then just work further on during the series.
Nothing is wrong with the 17 year shift in Soul Calibur. It's how they handled it, story-wise, and how they left most of the information on the previous characters in a Japanese-language art book, or at the last minute (Setsuka, for example).
Replacements are also fine, but how do they differentiate from their predecessors? This was the case for Xi-Ba, and the Alexandxx siblings. This was not the case for Leixia, and, personality aside, wasn't the case for Alpha Patroklos. Natsu is more of a better skilled Taki.
SCV is far from a bad game (and imo Ezio is the best guest they've ever had). You're telling me that it's bad just because Sophitia and Cassandra didn't make it. No offense, but that's just bullshit reasoning. The gameplay is way better now than it has been before. The game isn't unbalanced like SCIV and almost anything in the game can be countered. You've put too much emotional investment in the Alexandra sisters imo. There's nothing wrong with admiring a character, even if it's in a fighting game, but if you don't like the game just because they're not in it, then you're simply not a fan. There's way more to SC than just those two. In a way, you're not a fan of Sophitia or Cassandra either, if you're so willing to pass on their legacy as "crybaby and psychopath". There's a reason why they act this way (Phyrra's misfortune & solitude, Pat's desire for vengeance & justice). The fact Sophitia left a mark in the series by having Pat and Phyrra as protagonist should be more than a good reason to buy the game. They actually play fairly well and are worthy successors to Sophie and Cass, but you're too blinded by nostalgia to give them a chance.
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i prefer this 100 x than 17 years time skipThe timeskip would've worked if there was a transition from the SCIV events into what goes on in SCV. All we're given is a brief summary of what happened in a character's backstory and what their connection was to a character, but that was it. There was no sense of closure for anyone who didn't make the roster and we're not given a reason why we should care about someone like Natsu, other than be being Taki's student. This is all that happened as far the the prologue goes:
Nightmare appears and creates Astral Chaos
Siegfried fights Nightmare
Siegfried kills Nightmare and destroys Soul Edge.
17-years-later....
That's literally all we're given in the game. We're not told about what happened after that fight. It does seem like they did the timeskip because it benefited Tekken, but what worked for one doesn't always work for another.
Can we just declare the "mourning" period over on this game already and start nuking these threads, execution style?
It's getting a little old that in every post, people make themselves sound like they are some kind of marketing genius that knows exactly how to fix every problem. Even *I* am not that arrogant- I knew better due to insider info and industry experience, as in, real world experience.
I've said it before, and I'll say it again- the wants and needs of your average casual player are a moving target, and the "outrage" is blown out of proportion because this is the internet. Some people still are crying about GUARD IMPACT mechanics....
I beg of you, please stop. Please?
You shouldn't have had the complain thread nuked in the first place. That was working just fine as an outlet for people to vent about the game, but now people are doing it in other threads.Can we just declare the "mourning" period over on this game already and start nuking these threads, execution style?
It's getting a little old that in every post, people make themselves sound like they are some kind of marketing genius that knows exactly how to fix every problem. Even *I* am not that arrogant- I knew better due to insider info and industry experience, as in, real world experience.
I've said it before, and I'll say it again- the wants and needs of your average casual player are a moving target, and the "outrage" is blown out of proportion because this is the internet. Some people still are crying about GUARD IMPACT mechanics....
I beg of you, please stop. Please?
is reaching 600k the week#4 had a major boost in sales, don't know why :)So how well is SCV selling again?
Because last I knew, it wasn't good. I know why I didn't buy the game for a while, and I know why many of my friends and casual fans didn't buy the game. And it's because of all the aforementioned complaints. Better luck next time, Namco.
People are done with their playthrough of FFXIII-2, mark my words.is reaching 600k the week#4 had a major boost in sales, don't know why :)
Could be, but it also could be related that in week 4, BB, Amazon and other website dropped the price $20 :)People are done with their playthrough of FFXIII-2, mark my words.
No one does, but vg chartz always has accurate data most of the time.Nobody actually has the sales data, so this thread is just an excuse to speculate and air out the same old shit over and over and over.
No one does, but vg chartz always has accurate data most of the time.