CrazyYoshimitsu
[10] Knight
Dude, I came at you with respect and nothing but respect. My avatar shouldn't matter. I forgot to say in that post" All jokes aside." I'm being serious man.
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Namco sucks at marketing. IMO project soul didn't fuck up with the time skip. They had an idea, Namco didn't give them time or the resources to fully achieve it...they paid the price.
Namco sucks at marketing. IMO project soul didn't fuck up with the time skip. They had an idea, Namco didn't give them time or the resources to fully achieve it...they paid the price.
To me the time skip is probably the least of the factors effecting sales. The actual problem with it was the execution. The main story came to center around pyrrha and patroklos...however if executed right it would have involved every character on the roster. I can leave without X and the Alexander sisters especially sophie have really out lived their purpose in this series. I think all these characters are gone but there is no closure for fans. It's simply "Hey! it's a time skip this character is old this character is dead, move on."even if they did give them more time for the game
time skip would still be a major problem
they dont like mildle aged women
so farewell
Sophitia
Cassandra
Taki
Xianghua
Setsuka
Seung Mina
maybe only Talim would return
only because of the time skip,you can be sure that there will be a lot of unhappy/angry fans
I think losing character models is not a big deal (like sophie, cassie, X, taki or setsuka), losing playstyle's (Zas, Talim) on the other hand is a problem. I think no one would have argued if SC5 would have had a new version of those chars styles.
To me the time skip is probably the least of the factors effecting sales. The actual problem with it was the execution. The main story came to center around pyrrha and patroklos...however if executed right it would have involved every character on the roster. I can leave without X and the Alexander sisters especially sophie have really out lived their purpose in this series. I think all these characters are gone but there is no closure for fans. It's simply "Hey! it's a time skip this character is old this character is dead, move on."
I definitely think if executed right many fans would have forgiven the time skip. But I doubt that stopped them from buying the game.
snip
Yes i would. I think as long you are still able to play the style you have mained for so long, its alright.would you have say the same if Tira wasnt in sc5 and was replaced by character who is nothing like her?
that will mostly never happen because she dont age but just imagine if it was the case
OBJECTION! No matter how good the game is at a high level. You need that other shit(fanservice) to have a foundation sir. Want an example? Super DBZ!!! What? A DBZ game. CY you crazy. Well...Actually I'm not this time around. Super DBZ is the deepest and most serious fighter the DBZ games have to offer.(Had a pretty good scene in Japan in the arcades btw). Pretty awesome, right Idle? A good serious fighter for us tourneygoers. Where is it now? Well it died in Japan, and never got big here. Why? You won't believe why my good friend. It didn't get big because it wasn't easy as the other ones, and didn't have 100+ characters like the others. Even though both me and you know that those DBZ games with 100+ characters are trash, they sold well and have been a milking machine for Spike.
So, let's bring back to SC5. You're right this game is solid at a high level. But let's think about it a little deeper. It being able to get to the grand stage of EVO is pretty fucking godlike. But that doesn't sell games sadly. Why? Because not everyone is like me or you. They don't want to spend money to go meet with some guys you met on the internet to play a game offline. They want to make dumbass CAS(No disrespect to the people that do a kick ass at making good ones), have a somewhat enjoying single player, and play dat online for hours. SC5 kind of...fucks that up...Really bad...I mean REALLY BAD.
I mean you hype up 17 years timeskip and we kind get force to like Patorklos and his sister Pyrrha. The story to go with it....kind of sucks ass. So yeah...not good. Next, four mimics....do I need to say more? All I'll say is that is a cheap coop out and tells me Bamco was a little lazy down the home stretch.(There are other games that have done this as well. So this isn't rare at all.). Lastly, this game was RUSH! Let's not defend this...the multiple glitches found at the start of the game, while not crazy game broken like the shit in MK9 in the early stages, it still inexcusable and shows a lot of sloppiness. It's highly unprofessional. We shouldn't overlook that.
So, if I have kept your attention for this sir. I bet you think I'm with the casual players on this one. Well....actually I'm just trying to put it into perspective how both casual and competitive can help each other out. That's all. I don't want the characters we want in the game, if they are going to be trash again. It gets annoying after a while someone you have played for a while hasn't been improve on at all.(Talim). I can see what you're talking about. The same goes for the rest of your points. My thing is...if we want this game to stay alive and well, we need those casual goodies NOW. So if we want to play SC6 on the grand stage of EVO. We gotta throw these a guys bone sadly. Why? Because not everyone sees it our way. They don't see, spacing, oki, mix up, combos(maybe), match up data, and tier lists.
But yeah your honor I wish for this case to be dismiss.
CY I can't take you seriously, you have Talim in your avatar.
You (and a lot of other people) might not agree with me or like what I have to say, but if you don't like the series anymore just because your favorite character isn't there anymore, then chances are you were never a fan of the series at all. It seems like you were just a Sophitia/Cassandra fan, not a Soul Calibur fan. Playing the games since the first installment doesn't mean anything, because if the characters were left behind before SCV came around, you wouldn't have followed it for a long as you had. If a main or a favorite character was gone in another game, the only logical thing to do was to get to learn someone else. Nothing comes out of doing the same thing for years. Sophitia's legacy is passed through Patroklos and Phyrra. Even if they're not the most liked, they're still more than capable of being enjoyed by fans of any of the Alexandra sisters. Most of the hate for this game isn't just to it feeling rushed; it's that it's different.
Imo, I think they should've just done a 5 year time-skip instead of the 17-year one. Among the veterans, hardly anyone changed during those 17 years. Most of the returning characters didn't age at all and those who did act too similar to how they were 17 years ago. I also don't think they should've done the "new-generation" campaign either, because most of the 'new' characters are either just improvements of old movesets (Xiba, Leixia, Natsu), were literally incarnations of older characters (Yoshimitsu, Astaroth, Nightmare) or both (Aeon).
The timeskip would've worked if there was a transition from the SCIV events into what goes on in SCV. All we're given is a brief summary of what happened in a character's backstory and what their connection was to a character, but that was it. There was no sense of closure for anyone who didn't make the roster and we're not given a reason why we should care about someone like Natsu, other than be being Taki's student. This is all that happened as far the the prologue goes:
Nightmare appears and creates Astral Chaos
Siegfried fights Nightmare
Siegfried kills Nightmare and destroys Soul Edge.
17-years-later....
That's literally all we're given in the game. We're not told about what happened after that fight. It does seem like they did the timeskip because it benefited Tekken, but what worked for one doesn't always work for another.
To be perfectly honest, I took my sweet time buying the game. I actually didn't purchase it until a month after its release. After the final reveals, I was not impressed. More often than not, characters sell a game for me. It's the same with casual fans, too. Project Soul seemed to half ass the roster. Good ideas, but bad execution. Mimics, duplicates, bad reasoning (or no reasoning whatsoever) for removing some characters...
Not to mention the fact that almost all the female characters really got the shaft. Dumbed down or eliminated all together.
Yeah, that must be why everyone hated Tekken 3 -_-2 or 5 years time skip is ok but 17 years = destined to fail
do you really think that i would follow them if SC games were bad?
i love SC serie because of the gameplay,sp content and great character,story (until sc5)
1st thing i wanted for sc5 it was descent replacement for her but no
i have only the choice between an crybaby Pyrrha and psycopath one sorry but no thanks
i hoped that Pyrrha would be more like an brave older sister but no it was impossible because of the fail drama story
they cant force fans to like the new characters/replacement
fans not buying the game because X or X character is missing for me its a valid reason
because for most of them their favorite characters are more than a polygon model ...
and removing their favorite characters was the worst thing to do
unhappy/angry fans = no money
they should have keep them as non canon characters
2 or 5 years time skip is ok but 17 years = destined to fail
you should take a look a this blog
http://www.destructoid.com/blogs/Wrenchfarm/too-old-what-soulcalibur-5-says-about-women-221229.phtml