Ramus
[14] Master
Yah, people were commenting that while an early build, it is fairly well balanced.
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To a crotch slider, yes pleeease! I honestly think the boobs are already giant so I'm not bothered to make them any bigger. More importantly though is a butt slider. It was so unfair making gorgeous men with almost concave backsides.I know I sound pervy, but it's often something thought - but not said; I hope they allow us to make our CAS' boobies even bigger. I'm talkin' missile enhancements up the whazoo. They owe it to us... somehow.
And just to balance things out, maybe add in a crotch enhancement for the fellers.
Anyone else?
I'd actually like to be able to make them a bit smaller. SoulCalibur V's slider's smallest setting is still too big for being the smallest. I'm not saying we need Amy or Talim tier flatness, but really taking them down to the smallest size seemed like it should have been smaller than it was.I know I sound pervy, but it's often something thought - but not said; I hope they allow us to make our CAS' boobies even bigger. I'm talkin' missile enhancements up the whazoo. They owe it to us... somehow.
And just to balance things out, maybe add in a crotch enhancement for the fellers.
Anyone else?
https://www.twitch.tv/videos/258114742Oof I am not a fan of this new design. Where can I watch SC6 footage from that Texas Showdown thing?
No, there shouldn't be a limit on how many slots at all, except hard drive space. We're not in the age of memory cards and limited storage anymore, so I'm not sure why there should be a limit at all. 50 wasn't enough for SoulCalibur V, especially not when that 50 was shared between both actual custom characters and main character customizations.
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But on the topic at large, though, I love SoulCalibur for the gameplay, the characters, the story, the customization (both being able to customize the main characters as well as being able to make your own characters are wonderful things), the offline single player modes, the competitive versus modes; I just love it all. All of these things make SoulCalibur, every single piece of it. No other fighting games offer such a wide variety of all these aspects simultaneously, and not just having them, but doing each of these things incredibly well, and that's what makes it so special. It shouldn't lose any piece of the puzzle, or you get a lackluster experience if you've come to love the entire picture.
That's a good observation. Either the butt slider or allow us to leave equipment unbreakable so that the butt flatness wouldn't be noticed.More importantly though is a butt slider. It was so unfair making gorgeous men with almost concave backsides.
Oof I am not a fan of this new design. Where can I watch SC6 footage from that Texas Showdown thing?
If there is CaS, I hope there will be 50 slots again.
JG was a great defensive tool, i would rather choose JG then RE.Nope, I'm glad it's gone along with JG.
JG was amazingly stupid.I'm also glad it's gone.Maybe you should start playing everything before SC5 and eventually you will appreciate old mechanics.SC5 is disgrace.JG was a great defensive tool, i would rather choose JG then RE.
I agree, but I will hold judgement on RE. Maybe there are practical ways of using it.JG was a great defensive tool, i would rather choose JG then RE.
I did play SC2, 3, 4, 5 - i appreciate old mechanics, but also i do appreciate not so old mechanics (becaus JG is pretty old if you count it in our years xD).JG was amazingly stupid.I'm also glad it's gone.Maybe you should start playing everything before SC5 and eventually you will appreciate old mechanics.SC5 is disgrace.
Please explain what was so amazingly stupid about it?
I vaguely remember someone saying you can't to this before but I'm not sure. Can you cancel RE? I think if you could cancel it before the vertical blow hits it would make it more accessible, but the energy gained from parrying could remain, so next time you hit the RE button you immediately do the vertical attack instead of parrying again. That way you wouldn't have access to unlimited parrying but it would make using RE less risky and predictable as you could dole out the final attack whenever you wanted sort of like how Hilde's charge attacks work.I agree, but I will hold judgement on RE. Maybe there are practical ways of using it.
With the return of the good old Guard Impact, JG become useless.JG was a great defensive tool, i would rather choose JG then RE.
Yeah - you are right.I agree, but I will hold judgement on RE. Maybe there are practical ways of using it.
Not at all, if you open up an enemy with a GI he can answer with a GI.With the return of the good old Guard Impact, JG become useless.
This could work pretty well.I vaguely remember someone saying you can't to this before but I'm not sure. Can you cancel RE? I think if you could cancel it before the vertical blow hits it would make it more accessible, but the energy gained from parrying could remain, so next time you hit the RE button you immediately do the vertical attack instead of parrying again. That way you wouldn't have access to unlimited parrying but it would make using RE less risky and predictable as you could dole out the final attack whenever you wanted sort of like how Hilde's charge attacks work.
On the first part i can agree (in some situations)It's not equal fair for both players and also kills all mind games.