Nyte
Fu-ma's Shadow
Promotional art released.
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This is really telling to the nature of Tira. Not exactly news for a lot of us, sure, but amusing that internally, she's not even really DLC, because she isn't, she's base game content cut and sold as DLC intentionally, but still "free" to season pass holders, so less controversial, arguably. I still think, if it were me, I would at least still label 2B as DLC02, and not have a DLC01.DLC03 and DLC05 are presumably CAS item packs 1 and 2. Looks like they've decided to follow the official naming for future DLC packs which results in there being nothing called DLC02 among game assets (officially, Tira is DLC01 and 2B is DLC02, but Tira is part of the main game according to game assets with 2B's assets being stored in DLC01).
No customization packs for season two would be kind of a shame, really, though my guess currently is that we're getting a small pack of free items with each DLC launch, at least that's the precedent that they're setting. We'll probably get a small pack with Amy and Cassandra as well as with the second customization pack, and hopefully continuing into the second pack. But then again, that they have changed the numbers already, they can always change the numbers again and add more customization packs.The DLC namings for Amy and Cassandra now match up neatly with the directory structure they had listed for season pass 2 characters, which definitely makes me think they're doing the Tekken 7 thing of releasing characters in pairs. This would also imply there will be no CAS item packs for season pass 2 (unless they're part of the character releases or unless they're released for free).
This part is why I laugh'd your post, if that wasn't clear. This is pretty hilarious if it really was an accident. Shame that we probably can't read the lipsyncing considering they'll have it for Japanese, in all likelihood.And ironically, there are more Cassandra assets in the latest patch than for Amy. They included facial animation files for Amy and Cassandra, but for Cassandra they also including files related to lipsyncing. Pretty sure these are added by accident.
And ironically, there are more Cassandra assets in the latest patch than for Amy. They included facial animation files for Amy and Cassandra, but for Cassandra they also including files related to lipsyncing. Pretty sure these are added by accident.
The similarities to Tekken 7's DLC makes me worried we'll be getting a similar schedule. I'm not expecting any Cassandra release until summer.Hope this means there will be a short span of time between the release of both characters.
They have one obvious setup in the current story: Sophitia's story doesn't end with her back home. So they could easily write a story where Cassandra is worried about Sophitia being away for so long, so she travels to find her. It could kinda work as a retelling of her SC2 story.I wonder what kind of shenanigans Cassandra is going to get into for her Soul Chronicle? She's like Mina for getting herself into some shit.
They have one obvious setup in the current story: Sophitia's story doesn't end with her back home. So they could easily write a story where Cassandra is worried about Sophitia being away for so long, so she travels to find her. It could kinda work as a retelling of her SC2 story.
I wouldn't mind having a silly story for her, though. There's not that much humour in SC6's story modes and I think having one or two more stories centred around it would work.
Shes home in Libra of Soul and I believe she is pregnant because the Conduit gets an Elk sword and shield and when you come back she is with her husband returning hers. She doesn't give any sense of Cassandra brought me home. Seems she just went back after she found Siegfried andThey have one obvious setup in the current story: Sophitia's story doesn't end with her back home. So they could easily write a story where Cassandra is worried about Sophitia being away for so long, so she travels to find her. It could kinda work as a retelling of her SC2 story.
I wouldn't mind having a silly story for her, though. There's not that much humour in SC6's story modes and I think having one or two more stories centred around it would work.
Where? WHERE!? Damn it man, speak up, I must know!...and reading the battle directors notes...
My sentiments exactly. I do love CaS as a feature and I've made approximately 400 creations across the games that have featured it, some of which I became quite proud of/attached to. But there's no substitute in terms of content for a moveset. That they apparently added two characters in the place of CaS bundles in the second season pass is definetly a positive development. Besides, I'm sure event then we'll be seeing further creation content; PS have already evidences a willingness to drop a few items with every update for the immediate future, plus each characters comes with about a dozen items. And I'm sure we'll see more pay-for packs (whether part of a season pass or not) before the content for this game pewters out.As far as the set up for season 2 goes I’m happy with no CAS packs.
And that’s coming from a player that has used 86 slots so far, because my love for this game and it’s characters far exceed my own original creations.
Lizardman, Rock, Hwang, Li-long, Yun-seong, and Setsuka. I think you can virtually take those names to the bank at this point. I'll message you links to the relevant discussions when I have time to track them down; alterantively just cruise through the last ten pages of the DLC thread.Now it’s just figuring out who they are.
Oh yeah, I haven't actually played through Libra of Soul yet so I don't know all the story stuff there. If they don't explain anything about how Sophitia travelled back home then they could still take that route with Cassandra.Shes home in Libra of Soul and I believe she is pregnant because the Conduit gets an Elk sword and shield and when you come back she is with her husband returning hers. She doesn't give any sense of Cassandra brought me home. Seems she just went back after she found Siegfried andgot busyedit: got busy with her man! Not like she sat his face and got busy with him to make him feel so at ease.
Soul Calibur 6 - Amy Battle Director Comment
or LinkBrought back from SoulCalibur IV, Amy returns as a Rapier wielder having learnt the art of fencing under Raphael. As a fighter, she has a natural talent for 'reading' the enemies movements during the battle.
While she has short range and her attack power is on the low side, she can perform many extremely fast techniques to match the opponent's brute strength in an up-close battle.
While maintaining many of her moves from the previous SOULCALIBURs, SoulCalibur VI adds new actions where she throws roses at the opponent. Even if you have played Amy in the previous games, there are new things to try out this time around. Her unique component in SoulCalibur VI is that she has certain abilities in her movelist that raise an "Abandonment Level" (見切りレベル). Over the course of a match, you can gradually build this up to later unleash a very powerful attack.
As a character, Amy is recommended for players that prefer a more strategic approach to their gameplan that lays their 'cards' out early and then over time, build-ups and wins with a 'strong card' finish to secure the victory.
Oh yeah, I haven't actually played through Libra of Soul yet so I don't know all the story stuff there. If they don't explain anything about how Sophitia travelled back home then they could still take that route with Cassandra.
I'm thinking she could still be very similar. Battle director says she's got short range, low-ish attack power, and a focus on speed, which is how you could describe her SC4 moveset as well. And he also mentions she still has a lot of her old moves. You can see some old moves in the trailer: like her 236B and 6B. It makes perfect sense for them to focus on new moves for her announcement trailer, so I wouldn't take that as confirmation her moveset is entirely new.Hmmm, don't know how I feel about all of that, and definitely continuing to feel that she's been redesigned to a greater extent than other characters. Buuuut I still have very little doubt that she'll be my main for the rest our time with SCVI. :)
Can you post the files here or via PM?Some datamine snoopings into newest patch:
They updated the directory structure for DLC content. It was like this in the previous patch:
Code:DLC01 = 2B DLC02 = Cassandra DLC03 = Amy DLC07 = Yell and Stone DLC08 = Reptile and Yellow DLC09 = Star and Snow
It is now this:
Code:DLC01 = 2B DLC04 = Amy DLC06 = Cassandra DLC07 = Yell and Stone DLC08 = Reptile and Yellow DLC09 = Star and Snow
DLC03 and DLC05 are presumably CAS item packs 1 and 2. Looks like they've decided to follow the official naming for future DLC packs which results in there being nothing called DLC02 among game assets (officially, Tira is DLC01 and 2B is DLC02, but Tira is part of the main game according to game assets with 2B's assets being stored in DLC01).
The DLC namings for Amy and Cassandra now match up neatly with the directory structure they had listed for season pass 2 characters, which definitely makes me think they're doing the Tekken 7 thing of releasing characters in pairs. This would also imply there will be no CAS item packs for season pass 2 (unless they're part of the character releases or unless they're released for free).
And ironically, there are more Cassandra assets in the latest patch than for Amy. They included facial animation files for Amy and Cassandra, but for Cassandra they also including files related to lipsyncing. Pretty sure these are added by accident.