Soul Calibur VI: General discussion

@LisaK
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when you don't have Twitter so are practically ineligible to win compared to those who do. (I'm talking about me.)
 
Looking forward to seeing what will be announced this coming livestream. I wonder if they will reveal new stages there or maybe they will reveal Hwang.

If I were to be real honest though, I have never really played a SoulCalibur game with Hwang in it aside from emulating SoulCalibur III: Arcade Edition and I could honestly care less about his character BUT his moveset is very valuable to me. Assassin was my favorite character to play in SoulCalibur II and knowing the fact that Hwang is who his moveset is based on is enough for me to want Hwang back in the game. I really miss that moveset, neither Xianghua nor Yun-Seong felt fun for me to play in SoulCalibur II.

If they reveal Hwang and he uses Yun-Seong's moveset, I will sadly be disappointed. I would rather see Yun-Seong return with the same moveset Hwang and Assassin have than the other way around.

:sc2ass2::sc2ass3::sc2ass2::sc2ass3:
 
Looking forward to seeing what will be announced this coming livestream. I wonder if they will reveal new stages there or maybe they will reveal Hwang.

If I were to be real honest though, I have never really played a SoulCalibur game with Hwang in it aside from emulating SoulCalibur III: Arcade Edition and I could honestly care less about his character BUT his moveset is very valuable to me. Assassin was my favorite character to play in SoulCalibur II and knowing the fact that Hwang is who his moveset is based on is enough for me to want Hwang back in the game. I really miss that moveset, neither Xianghua nor Yun-Seong felt fun for me to play in SoulCalibur II.

If they reveal Hwang and he uses Yun-Seong's moveset, I will sadly be disappointed. I would rather see Yun-Seong return with the same moveset Hwang and Assassin have than the other way around.

:sc2ass2::sc2ass3::sc2ass2::sc2ass3:

If they slap Yun-Seong's moveset on him... I think I'll cry. I don't like Yun-Seong's moves.
I hope the devs actually know they are different... I'm only really worried due to the nature of Yun's arrival meaning Hwang left.
Though I suppose we got Assassin, so there's probably hope they wont butcher the moveset and are well aware they don't have the same appeal.

Plus I'm going to go damn mad.
I've been playing Amy and no one else ever since she came out, I swear its all I'm looking at. Season 2 seriously couldn't come soon enough, I'm going nuts, I'll never escape the words of a looser.

Hwang with Yun-seong's moveset would be a travesty worse than Xiba's existence.
I'll have a long violent talk with Okubo if that happens. That or I'm just going to cry for hours.
Most likely cry.
 
Fair enough, and true. Cassandra's profile taken by itself isn't clear, but when you mix it with Sophitia's, it does frame the event as taking place in 1590. Which also ties into Crimzin's question, below. The Owl Shield didn't see use after SoulBlade, since Sophitia already had replaced it with the Elk Shield by SoulCalibur I. Though this does raise an interesting question, however... are there two Omega Swords? And if so, why? Cassandra's sword was differentiated as Digamma Sword starting with SoulCalibur III, though it looks practically identical to the Omega Sword. Kind of a weird discrepancy all of a sudden. I would mostly chalk it up to the fact that Sophitia wasn't supposed to be in SoulCalibur II originally, so she wouldn't also have the Omega Sword in the original version of the game, but SoulCalibur VI is also replicating this, since Sophitia definitely has an Omega Sword, and so too is the one that Cassandra gets at the shrine... but I didn't really mean to get off topic! This is for sure a change, then, in that case. I still move that it doesn't have any strong implications moving forward, unless Cassandra takes some sort of action to prevent the future from happening, though. It remains to be seen.

Well, we have to start by recognizing that, insofar as this is not just fiction, but pop fantasy, we can't depend upon the butterfly effect to make concrete predictions about plot divergences. That is to say, even though things seem to have changed significantly for Cassandra's plot, its technically at least possible that they would go back to mapping closely to events of the original "timeline", no matter how little sense that makes as a continuity matter, because...well, it's Soulcalibur. Everything that happens in its plot is highly contrived and for the convenience of smashing the characters together. That said, as a pragmatic, real-world matter, I think it really could not be more clear where they are headed with this: they would not be loading this subplot so prominently into Cassandra's Soul Chronicle--indeed, it forms the very bedrock of the soul chronicle's narrative--unless it was going somewhere. And the narrator at the end of said soul chronicle says, virtually expressly, "Yes, Cassandra story from here is going to be about breaking her family free of the cruel fate that defined every single thing to happen to them in the original timeline." Then there's Cassie setting out much earlier, and doing so after hearing the (apparently rather detailed) warnings of her future self, plus her use of the mask, and yet more that makes it clear: things have already changed in significant ways and will almost certainly do so to a greater extent in the next game, if not in the further DLCs.
 
@Rusted Blade I feel like the part we're missing each other on is that I am acknowledging that different things have happened, and yet at the same time, have not happened, while you're on the side of the start is different, so everything else that follows must also be different. I take opposition to your statement that Cassandra has "set out" anywhere yet, she has not. She has only patrolled the area around Greece, until Sophitia got back. I'm seeing the changes as a contextualization for a SoulCalibur II where Cassandra and Sophitia will travel together, instead of the original SoulCalibur II, where Sophitia was left behind at home, and it was only Cassandra who journeyed alone, and Sophitia after, and set the precedent that they do both travel, but separately. What will be different, from here on out, is that Cassandra won't let Sophitia out of her sight, that's about the extent of "change" I am expecting.
 
concerning the "resurrection" thing from okubo.
The game series was dead for 4-6 years. That's a long time for any character so it could be anyone.

Li Long: gone for 22 years from the story. 13 years since SC3AE
Hwang: gone for 20 years from the story. 13 years since SC3AE
Yunseong, Setsuka, Rock, Lizardman: gone for 10 years, style for Sets in V.
Dampierre, Aeon, Algol: gone for 7 years.
Hilde: gone for 5 years (lost swords)

So resurrection can apply to many characters!
 
blocking you right now..
View attachment 64686

It wasn't meant to be this way...
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concerning the "resurrection" thing from okubo.
The game series was dead for 4-6 years. That's a long time for any character so it could be anyone.

Li Long: gone for 22 years from the story. 13 years since SC3AE
Hwang: gone for 20 years from the story. 13 years since SC3AE
Yunseong, Setsuka, Rock, Lizardman: gone for 10 years, style for Sets in V.
Dampierre, Aeon, Algol: gone for 7 years.
Hilde: gone for 5 years (lost swords)

So resurrection can apply to many characters!

I've honestly got to say I think the only actual serious competitor for "resurrecting" a character is Li Long and Hwang.
With that being said, Hwang also has a completely unique weapon to SCVI technically now, so honestly...
My hopes and expectations are through the roof, and I'm calling Hwang will be DLC1.

If he isn't... then...
when hwang isn't in the season pass, I hope the people who were so fervently insisting he was in take their pitchforks to Project Soul/Okubo on twitter
This will happen.
 
@Rusted Blade....while you're on the side of the start is different, so everything else that follows must also be different.
Ehh, I think you need to re-read my last post, because I specifically reference the fact that this is not the basis for my perspective. Yes, in a story that was at all serious about its continuity and believability, it would definitely be the case that changes to the course of events would accumulate and take on a life of their own: once you introduce the element of time travel into your story, you have to face the basic feature of reality that small changes to a system will be amplified over time. That's a simple, unavoidable consequence of the law of entropy. But again, this is pulp fiction of the most simple and goofy variety: it would be entirely possible that the writers may choose to have events take radical left turns early in this new timeline, and then be perfectly identical to the old timeline further on. As little sense as that would make as a rational matter, that could easily happen in a story like this.

The reason I am saying we should not expect that to happen has nothing to do with me expecting the butterfly effect/second law to be in operation here. Rather it's because: A) Nobody (-cough- aside from the occasional lore-obsessed nerd -cough- ;) really expects them to repeat the same plot points of the first six games over in their entirety, which would be extremely OCD and profoundly boring; B) the story is clearly being set up to take things in a different direction, and (as discussed on the previous page) certainly has changed already in some details; and C) they are literally telling us now in the story's own voice that things have changed/are going to change further!

I take opposition to your statement that Cassandra has "set out" anywhere yet, she has not. She has only patrolled the area around Greece, until Sophitia got back.
That's really a pretty meaningless distinction though; it doesn't matter how you label the excursion, nor is it relevant how far Cassie went: the question is, have events played out differently as a consequence of the visit by the Ghost of Cassandra's Future. And the answer to that question is a clear "yes". Nobody had to step a foot outside of Athens for that to be the case and for the possibility/liklihood of major changes in the course of events being a direct consequence.

 
the story is clearly being set up to take things in a different direction, and (as discussed on the previous page) certainly has changed already in some details; and C) they are literally telling us now in the story's own voice that things have changed/are going to change further!

Yeah in that ending, I was under the impression it was simply showing how Pyrrha got her name.
Then the announcer spoke, I'm under the impression Cassandra could potentially name both children or perhaps she tries taking charge of them to stop Sophitia from doing anything like in Soulcalibur 4.
 
Until I'm given proof otherwise, I'm going to continue to believe that we will be repeating history in the same way. I believe the tagline for the series supersedes everything else: "Transcending history and the world, a tale of souls and swords eternally retold."

I do believe that Cassandra will be trying harder than before to ensure her family's safety and anti-tragedy, but considering that was her plan in the original run, too, and Astral Chaos pretty much said "Nope!" and sucked her out of reality, then there may be a convergence point in history where this will still happen, unless some outside influence (Zasalamel? Night Terror?) intervenes. I don't believe that it is within Cassandra's power to break the chains of fate, any more than I believe that Raphael has any chance of not turning into Nightmare again. Azwel's potion will ensure his survival, but I look at that as being more an explanation for how he survived in the first place, a "retcon", if you want to be technical, but I see it as a "hidden truth", as our other tagline states.

And as I've said before, it is absolutely possible that I'm wrong, and we will be taking a different path, but I just can't see it, with all the foreshadowing that SoulCalibur VI has done to show that it is essentially a direct copy of the first time the story was told. Variations to make the narrative more cohesive, sure, but it's still the same story, at the end of the day. I realize that I have a bias in that SoulCalibur VI's new narrative structure is absolutely what I want for the original stories for SoulCalibur II, SoulCalibur III, SoulCalibur IV, and yes indeed, even SoulCalibur V, with the hopes that not only is that story contextualized better, but actually finished, because I feel it had tons of untapped potential, and is underappreciated for the things it is not, rather than appreciated for the things that it is. I don't think it's boring, though, not sure why boring would come into play. They are making changes where necessary to accommodate everyone in one central narrative, and that is a pretty interesting project in and of itself, if you ask me.

The end goal seems to be making a compromise to make everyone happy, and I'm glad that people are finally able to appreciate the stories that I have for two decades now, now that they are being shown in the open, as they should have been in the first place, but weren't, due to limitations of the era.
 
I think Patroklos should be malfested, not Pyrrha. :sc5pyr1:
Unless the genders are reversed, and the first child is a boy, and the second child is a girl, and boy Pyrrha is named Deucalion this time, I kinda doubt it would happen. But then, what does girl Patroklos get named instead? Does Lucius get to name her after his favorite bread?
 
Yeah in that ending, I was under the impression it was simply showing how Pyrrha got her name.
Then the announcer spoke, I'm under the impression Cassandra could potentially name both children or perhaps she tries taking charge of them to stop Sophitia from doing anything like in Soulcalibur 4.
It's hard to know for sure what the consequences will be, but its pretty much a very express rejection of the idea that we are looking at a closed continuity loop. Although, to be clear, that was never likely to be the case, even before they added that line: one of the main themes of this series going back to the beginning is the idea that human will is the bee's knees and can shape the very course of history/nature of reality. As clumsily- and vaguely-invoked as that theme has typically been, there is no question that it is a driving principle of the story. The idea that writers of this, of all series, would go out on an artistic limb to repeat the same plots of several games in their entirety, over multiple new entries (despite the consequences for game design and marketability) and that our tragic heroes (some of whom now time travel!) would be locked into an existential nightmare defined more by themes of fatalism and determinism...that was just never, ever going to happen.
 
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