Himiteshu
[12] Conqueror
ALL SC1 characters should be in Soul Calibur 6
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Then switching weapons im all for it i just cant seem to see past to many kitanas. Granted sophi/cas same weapons fighting differently is fine 1 or 2 same type but again im just giving an exaple of the variety is my thing. Sc6 is looking amazing so far and i have nothing bad to say what so ever. I just want to see new weapons not seen before in sc,like groh’s weapon is a kool addition.Having the same weapon doesn't mean having the same fighting style. There are already expamles of this in past games. Raphael plays different from Amy and Sophitita, Cassandra, and Patroklos play nothing alike.
Something else too, is that Zolo and 2B aren't typical katana users. 2B also uses longswords, spears, combat bracers, and her pod, while Zolo uses 3 blades at once. They wouldn't simply copy Mitsu. 2B might be closer to Ezio, in terms of having multiple weapons
My concern is why we push towards these weird guest characters that dont even fit in the universe. Out if all the possibilities you guys want a character from the year 3000 like really, if there was that one thing that literally sucks you out of the story, its putting 2B in the 16th century.
I would have preferred a character from Tekken or Street Fighter and just call it a day.
They should give you the "parts" to make the guest character in Create-A-Soul like in Soul Calibur 3.
Guests are not meant to be of the same aestethic of the game, in fact, the whole idea is that they stand out. Also, mechanically, I doubt 2B would go too far, she is a swordswoman after all, and so is Zoro. Also, anime isn't interwined with SC? SC was always anime like, just like most games of japanese origin, of course its interwined, wtf.You know who fits pretty well? A resident Witcher.
That's not at all what he means by fitting. Plot makes 0 incentive for guests. He means aesthetically and mechanically. 2B is an android. Zoro is from an anime. Neither of which are too intertwined with SC.
My personal issue with Zoro isn't him fitting (he fits pretty well imo), it's that I don't care for him in the slightest.
Would you like it if intro to SC6 was all hand-drawn style like in Guilty Gear series?
Some people are dancing around the crux of the argument of the potential guest char Zoro’s leak so I’ll just come out and say it.
One Piece has an awful art style and I don’t want a character from there shittin’ up muh ‘Calibur.
Oda can’t draw, and he and the Fairy Tail guy should stay within their realm of low effort illustration/animation shounen crap.
If it looks cool, why not?Would you like it if intro to SC6 was all hand-drawn style like in Guilty Gear series?
Different art style doesn't mean someone can't draw, have some respect for other artists. Also, Zoro's presence doesn't mean he needs to look extremely One Piece, in fact, @Vergeben himself has posted two art examples of cool looking Zoros that would fit Soul Calibur well:Some people are dancing around the crux of the argument of the potential guest char Zoro’s leak so I’ll just come out and say it.
One Piece has an awful art style and I don’t want a character from there shittin’ up muh ‘Calibur.
Oda can’t draw, and he and the Fairy Tail guy should stay within their realm of low effort illustration/animation shounen crap.
Shura, Scheherazade, Kamikirimusi and Ashlotte are not guests, in fact, Ashlotte and Shura are both canon. The only things that looked out of place with Angol Fear were her eyes, which were purposedly big, to indicate her manga origins (even though she appeared in SC4 before her manga), nothing else was different than a regular character. You're just finding random reasons to complain.Most of that batch of guest characters looked congruent with what could have been in an SC game.
Shura, Scheherazade, and even Ashlotte didn’t look out of place.
Angol Fear was. Her model next to almost any other looked very anachronistic and blocky.
I’m not against “anime in the game” I’m against a drastic style clash between characters with pleasing aesthetics vs one who falls short on detail, design, and compatibility.
Everything about Angol Fear looked out of place. Her outfit, her skin texture, her eyes and hair and those horns on her hat. She looked more like a Kingdom Hearts character than a SC character imo.The only things that looked out of place with Angol Fear were her eyes, which were purposedly big, to indicate her manga origins (even though she appeared in SC4 before her manga), nothing else was different than a regular character. You're just finding random reasons to complain.
Thanks for the upvote. Joel picked up the game much faster than me, I had problems with the layout but still would've liked to have become more comfortable with the new techniques.How are the character movelists? Are they minimal due to the lack of A+K moves, or at least more extensive than SCV's?
Best set of SCVI media so far, thanks guys. Hope to play with you guys again soon, we haven't played since SCIV!
From what I've seen so far, he has one new move that looks like Mina's 3B.Has anyone who's tried the game out (or studied the gameplay videos heavily) noticed any of Mina's moves in Kilik? I'm curious, since that would make her inclusion less or more likely depending on the answer.