becky
[09] Warrior
The single BIGGEST downfall of Soul Calibur 4.
i like the critical finishes. they almost never happen and when they do, i feel like its deserved (at least on my end). the flashing red plays its own little mind game too... its the last round when your gauge starts flashing. your health is low but your opponent wants to stroke his e-peen by cf'ing you instead of just whittling your health the normal way. their attacks get slower, their original flow seems broken, and you have an opening to make a comeback. that happens fairly often it seems. i think its an alright element to the game.
i could also just enjoy really flashy shit though. that is a very strong possibility.
i like the critical finishes. they almost never happen and when they do, i feel like its deserved (at least on my end). the flashing red plays its own little mind game too... its the last round when your gauge starts flashing. your health is low but your opponent wants to stroke his e-peen by cf'ing you instead of just whittling your health the normal way. their attacks get slower, their original flow seems broken, and you have an opening to make a comeback. that happens fairly often it seems. i think its an alright element to the game.
i could also just enjoy really flashy shit though. that is a very strong possibility.