Syn_SC
[10] Knight
Nah, its worthless. Your reset options are the same after 8A+B
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Nah, its worthless. Your reset options are the same after 8A+B
tl;dr.tldr ?
You've got me thinking, but I'm in no position to test this out right now... I wager 6B+K 66B B+K BE is probably a tech trap, and there must be something you can do with 44A... try after a mis-timed 6A+B, they'll always attempt to tech after that... what about 1A+B 44A?Does Viola actually have any tech traps? That are actually worth the while I mean. Any tech traps like Pyrrha's 22_88A 66B BE?
I don't believe that's a combo. Launch → Set AAB → 66B → Orb 66A+BB is the standard ender.I'm having trouble getting 2A+B to land after an air AAB, 66B. Every time I try it in training the computer techs out of it even though I'm mashing it as fast as I can after the 66B.
Ok. Then what was all that discussion about on the previous page with 2A+B vs. 8A+B as a combo ender? Is it just AAB, 2A+B?I don't believe that's a combo. Launch → Set AAB → 66B → Orb 66A+BB is the standard ender.
Pretty much.Ok. Then what was all that discussion about on the previous page with 2A+B vs. 8A+B as a combo ender? Is it just AAB, 2A+B?
Yes.Ok. Then what was all that discussion about on the previous page with 2A+B vs. 8A+B as a combo ender? Is it just AAB, 2A+B?