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I just discovered the coolest move ever: Crane evade self ring out!
I have a question. But just so it's known: I am fairly new to the game. Generally speaking, is there a hierarchy to the attacks in this game. I know there is a tier to the characters, but what about the moves. I'm only asking because I'm trying to understand, how i keep getting interrupted in mid-attack, but I can't seem to do the same back. Now I'm not talking about interrupting before a hit or counter hitting after, but actually canceling someone during mid-attack.
Kilik, is the best example of this: As long as Kilik has his stick out, you can't strike into him. But he can strike into Yun mid-swing and knock him down. Mitsu, Sophie, Sigfried, etc. do the same thing. Are there specific attacks that Yun does, that can strike into and cancel the other fighters attack? I think his strongest is the A+B, 6A+B, but they don't seem to be fast or strong enough, and they leave him vulnerable to be thrown.
That's right. So, you understand what I'm saying.
You can't "walk/attack" into his pole.
But my question is why, if I'm attacking into him, can he stick out his pole and hit my blade or foot and cancel me? It just seems one sided.