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- #21
Dullyanna
[10] Knight
Just a warning, that combo that you do.
44b 6A+B 1k,k
It doesn't work against Kilik and Zasalamel.
The First hit of the 6A+B will completely whiff against them for some reason, there's probably more chars. but those are the only chars. that I've seen whiff against(Course could just be me).
I used to do that combo until I found out it whiffs against them.
Either way, if the opponent can't shake stuns, than I usually use.
44b 44A 6A+B 2B,K this leaves me in CR, which I enjoy more. Course you could just do the 1k,k after the 6A+B.
As per CR B+K G, yeah I love the move. If you're in close, you can use it to jump over the opponent and Yun is still back turned. So I usually use his 2K to knock them back down.
That first issue is a combination of character specific issues, and range. 6A+B tends to whiff on any character if you didn't hit the 44B deeply enough, though the exact range varies with some.
Also, I personally don't even really bother going for uber stun combos at this point (Although 6A+B is still a good followup after 44B and CH 44A, for SG damage and safety). Anybody worth fighting will break it unless they know jack shit about Yun. Of course, if they don't break stuns well for whatever reason, you should milk it for all it's worth.
CR. B+K G goes over lows and horizontal mids, but you have to be around 2A range for it to work properly. Since BT 2K is used way too often (And is easily punished on block), I suggest smacking them with BT B instead. Once they stop ducking, start throwing them (Much faster than you may think from BT), or use BT K to stuff them if they attack. If you used CR B+K G right, you shouldn't have to worry about faster BT moves.