She has no okizeme. Viola is playable, but she is very lacking.
It you mean 6B+K without the orb I do it then block, it tracks the opponent if they want to get into AA/BB wars and while it hits from behind I go for a low/mix mixup.
what do you mean by mid punisher?
you can also do 6AB~2B+K or 6B+K btw, though obviously those are much less safe. B+K BE works too if you're willing to gamble a little :)
Pyrrha's 236B, Youhi's 6B BE, Natsu's 66B..all mid punishers. Viola has to gamble on W/O 3B which has shit range and punishable to pokes. 8A+B and 6A+B are the best she's got which aint much.
2B+K after 6AB isnt good unless they are freezing up, even the BE can get stuffed.
And those frames are...?
why would you want the orb? The only orb-only move I like is 6B+K since it's -1 on block, are there any others that are good?
1K better than 2A?? for what?
6AB has a startup of i17 with the two hits being -6,-4 on block. So the positioning is great, but both hits are hit and thus the use is limited.
You want the orb when you dont have meter for brave edge and you're being spaced out. 3B becomes safer, and she gets access to 4A which is one of her only sidestep killers, and that shits -5 on HIT. But er, its the fastest thing she got for 8wr and spacing. You want the orb so you can kill step but continue to send it out. When Viola has no meter the best strategy is to build meter by being annoying.
Viola's 2A again, shit range. Story of this lady's life. I'll take bad on block 1K because the range is almost 3 times longer than 2A, which is special-low BTW.
By now I'm sure all the Viola players see how thoughtful you have to be using 4A+B