I don't play a good taki, so I think your experience is pretty cool. Taki can knock you out of alot of stuff noone else can. Can you share some of your techniques that you use to prevent her from messing you up?
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Lol, poking. Maxi is sluggish in starting up and Taki is the opposite. So I have alot of fun with neccessary frame trap poking on hit, to make her defensive 3k being very nice for this *3k is 15 mid and stops 8wayrun to both sides* Only a sidestep can avoid it. But I think it's to hard to react to for that to be reliable, opponents need to do sidestep as soon as the move starts.( frame traps on hit: 3k, 2a, 2k). Makes the bitch understand that she should cool down. When she blocks I check her for a fraction of a second, if she's not being offensive anymore I do what I want.
Iv'e moved this necessary poking to my general strategy against all characters to gain advantage. It works.
To me poking seems crusial to become a good Maxi in tournaments. To compensate for his sluggish startups and infuse more hesitation into the opponent.
Everyone should incorporate the poke frame traps on top of the list mentioned in Tiamats thread "Maxi Frame Traps". And learn the rest in the list and use it wisely.
Maxi specific counters for Takis best moments:
Unblockable horizontal from possession: A+K, Maxi's sidestep.
Taki possession Air Jump: When Taki does her from possession air jump teleport you must step back or jump back to get out of range, this allows you a free heavy damage combo. 44b cancel into 66 b+k. You can also take some quick steps forward while she's in the air, unless she cancels the move during the jump you will go under her for free BT B+K.
Taki possession combo fastness:
1) Look for the 236 k kick, relatively easy to recognise and GI. Just block other fast hits.
2) Possession sidestepping: 2a or 3k it.
Taki WR K on block: Punish with 13i to 15i moves.
As a sidenote Taki has alot of TC going on alot of the time so be careful with highs.
Clever jump backs work to, she has some range problems. 44a is good regarding this as well.
hotnikkelz, thank you for explaining why 3b psl2 works. Very nice arsenal addition against short range to mid range weapon reach characters.