Soul Calibur 6 Discussion

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I’m assuming everyone got new VAs until confirmed otherwise since BOTH mitsu and Sophie have new ones. But idk Sophie might be the same VA but we went over this for awhile a lot of pages back lol
I don't think it's the same one.

Edit: I can say with 90% certainty that Lani Minella will return. She was saying on Twitter that she was under NDA.
 
You’ve missed Ajit Pai wannabes saving us, the unwashed SC fan base, from the far-to-adult discussions of boobies and heinies (heinys?) because they know what’s best.

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In all seriousness not much.

SCVI is going to be out sometime in 2018
Sophie, Mitsu, and New Rival dual blade guy are in the release trailer
The game looks faster than SCV
GIs are back to not costing super bar
Reversal Edge causes something like the wager system from the Nether Realm Studios games
Bamco said they were going to have a very robust single player mode
Sprints are generally high as we all await new info
 
Okay, since we need to have an actual discussion about SC6 here, do you think we will have Bonus Characters in the roster this time? Bonus Characters were never considered truly a part of the roster, and they tend to occupy only one slot, and with Project Soul trying to bring back SC to its roots, maybe we will have that.
 
Can you pm somebody with that bs please? We not trying to get this thread locked here.
That’s funny though, considering all the flaming/bitching/trolling/bullshit/you name it, it’s occurred in here, I’m am honestly surprised this thread has yet to be locked up once, and we’ve even gone through over 500 pages of this too.
 
Honestly ive always liked the beating the game or achieving certain acolyte to unlock type of scenario. The more characters the merrier. Somebody on this thread mentioned the fact of having past irritations characters such as an mk
Approach or sf4 omega which each character has 3 different game versions of them selves would be extremely kool. I know to much to ask for...
 
I’m still solidly in the camp that each character should speak their own language.

On the back end, it cuts down on costs for the game.

In the act of playing the game, it reduces the amount of whining about Japanese vs English voices by the hordes of weebs playing the game.

Also we’d get to hear Astaroth pronouncing Fhhshhzzhyywhwhhhzlzlznnyy or whatever it is, which is cool.
 
Regarding cutting down on costs: Tekken sounds tremendously similar from Tekken 5 onwards for most of the game's voices/grunts/pain noises. I don't know if I like SC heading on the same path
 
Regarding cutting down on costs: Tekken sounds tremendously similar from Tekken 5 onwards for most of the game's voices/grunts/pain noises. I don't know if I like SC heading on the same path
They've reused grunts and pain noises from SC3 in SC4.
 
There's a point when a character speaking their own language begins to effect the character's ability to express themselves. Are we going to have mid-match subtitles or what?
Overwatch has found a great balance where allies hear the game version's language, and enemies hear the character's native language, so you know what they're supposed to be saying, but you can't really do that in a fighting game.
 
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