Soul Calibur VI: General discussion

I don't think it would be easier, but we can agree to disagree there, because neither you or I have the knowledge to carry that conversation forward in a meaningful way

Though, I'm curious as to why you think the entity responsible for Nightmare's existence would be doing Sophitia's or Kilik's moves at random. I'm all for a singular mimic being in the game, but I don't think it makes sense for it to be Inferno.
Soul Edge actually uses the host's favorite style, reason why Inferno in Soul Blade had Cervantes' style before becoming Nightmare. Then, after SCII, Nightmare kept this style as he didn't have any new host (but that could be considered a plot hole, as he could use any style). But again, the idea of a mimic in the Soul series is really awful: why would Edge Master (for example), master of ALL styles, only use 20 of them and absolutely no original one? That's why I'm (normally) against mimics.

Except that they didn't put resources into making a clone playable. They put resources into making a boss use Nightmare style, which makes sense because Inferno/Soul Edge created Nightmare. That's the main point, then they just flicked the switch to make him playable.

Making him a mimic in the first place wouldn't make sense lorewise for a final boss. Not to mention there's no Soul Edge variations for any other character and it wouldn't make sense for Inferno to wield normal weapons. From a gameplay/balance standpoint we also don't know how much effort it would be because of all the character's gimmicks, soul charges and RE outcomes. It's just not that simple anymore.
Except that switch required new moves.

Lorewise, it makes more sense for Inferno and Nightmare (no host) to have any style they want, not only Siegfried's style. There might not be variations for the characters, but that doesn't mean Inferno can't shape Soul Edge to suit him. After all, Elysium could use variations that no other character could use.
 
I was one of those who raged very hard on the revealed roster of SCV, but this time I'm actually allright. The roster may be on the smallish side, but the fact that none of the characters (except Inferno) feels like useless filler is compensation for this. Inferno is a bit meh, I don't really care whether he is playable or not. I won't mind there being no mimic, but I would have wanted Edgemaster's weapon set for CaS, those were nice.
 
I'm a little confused with this 'standalone' Tira stuff. Does that mean she's NOT part of the 3 DLC characters + 1 Bonus character for getting the Season Pass? I just always assumed she was one of them and reduced my DLC character expectations from 4 to 3.
She's the Bonus character in the season pass. But season pass dlc can still be bought separately.
 
As far as roster size goes it's not small at al
Considering the only three games recently released with a similar size were all created from scratch rather than porting decade(s) old assets, and two of them offer ways to get DLC characters for free, yes, it's pretty small all things considered.
I don't think it would be easier, but we can agree to disagree there, because neither you or I have the knowledge to carry that conversation forward in a meaningful way

Though, I'm curious as to why you think the entity responsible for Nightmare's existence would be doing Sophitia's or Kilik's moves at random. I'm all for a singular mimic being in the game, but I don't think it makes sense for it to be Inferno.
It makes sense for Inferno to be a mimic because he's been one twice before.
 
Choosing a mimic is actually simply a random selection of available (aka already reworked) styles. Allowing for that random selection is easier to implement than reworking some moves of a style. We go from "use what's already there" to "let's create new animations, frames, properties, etc." Creation of a mimic is less time and budget consuming than altering a moveset.

As you said, some characters' styles are really unique and would need a lot of rework to be done (since "SCIV to SCV" was full of bugs, it must be the same between SCV and SCVI) and would be harder to implement, a mimic is easier to put in place than a new moveset. So no, the easiest is not to create a clone with an altered moveset, but to allow the random selection of any style without needing any rework.

Thing is, even if he was a mimic he'd probably have unique moves in the Nightmare style specifically for the boss fight, so they would have put time into developing that anyway.

On top of that, a mimic requires more art assets as they need a weapon variant in every style.

I would have liked if Inferno stood out a little more, maybe at least as much as Abyss stood out from Zas, but I'm okay with what we have. Would definitely prefer he have a unique crit edge, though.
 
I'm a little confused with this 'standalone' Tira stuff. Does that mean she's NOT part of the 3 DLC characters + 1 Bonus character for getting the Season Pass? I just always assumed she was one of them and reduced my DLC character expectations from 4 to 3.

Yeah standalone means not buying the SP but buying her individually. She IS one of the 4.
 
i dont get why people are making such a fuss over a mimic character. no one really even likes mimic characters anyways. all they are is picking characters at random. just pick a random character yourself lol

inferno being a mimic or a clone makes no difference to me because i don't care about either of them. at this point you're literaly getting upset over nothing
 
i dont get why people are making such a fuss over a mimic character. no one really even likes mimic characters anyways. all they are is picking characters at random. just pick a random character yourself lol

inferno being a mimic or a clone makes no difference to me because i don't care about either of them. at this point you're literaly getting upset over nothing
People still have the right to be disappointed about this though. To me it’s just...why a clone?
 
Wow all these people getting so upset by something as silly as Inferno being a clone character... so that's what I sounded like when I was crying about Tira being day 1 dlc.
Tira is an infinitely bigger issue than this. This is more of a breaking tradition/resource allocation issue than anything else.
 
It's just a dumb decision. Either don't make Inferno playable, make him a mimic or at least differentiate him from Nightmare. It's not that hard to comprehend, guys. It's hardly complaining, it's pointing out a very dumb decision. It's actually sad that some of you will defend the game no matter how dumb some decisions are. Let dumb decisions be dumb decisions if that's what they are, no matter if you love the rest of the game or not.
 
It's just a dumb decision. Either don't make Inferno playable, make him a mimic or at least differentiate him from Nightmare. It's not that hard to comprehend, guys. It's hardly complaining, it's pointing out a very dumb decision. It's actually sad that some of you will defend the game no matter how dumb some decisions are. Let dumb decisions be dumb decisions if that's what they are, no matter if you love the rest of the game or not.
Have we really gone that far that we'd rather not have a bonus character AT ALL, because he's not a mimic and he's a clone instead? Yikes, talk about dumb decisions indeed.
 
But his is different than Nightmare.

He has NMs Soul Charged 6BBBBBBBBB without being in SC or having a terror charge.
He has a throw that looks like it does damn near 100 damage.
His Grim Stride fades him out of existence/teleports him.

This is all just from that short clip. We’ll just have to wait a bit and see what other moves he might have, but I’m guessing he’ll have more surprises for us.

What I’m interested in is if his different moves make him TOO good and bannable in tournament play.
 
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