Raphael is no hero, he's an arrogant upper class shit that has mental utopian ideas before he became corrupted by Soul Edge. Not complaining though, it makes Raphael interesting.
He's not a saint, no, but he only had the best of intentions. He's a tragic hero, by the purest definition. He came from nobility, but he was made a scapegoat and essentially exiled from his status, and so he had to find new purpose in life. Who knows what would have necessarily happened if he hadn't run into Amy, though? She definitely changed his life, for better or for worse. She wasn't given proper attention, I don't think, which is why people misunderstand their relationship. It's one of the things that SoulCalibur VI handled quite well, showing us that Raphael's intentions with Amy are pure, to use his intelligence and cunning to rebuild his life, and not just for him, but also for Amy.
It's true, he doesn't go about things in a heroic manner, so he would most definitely be classified as "chaotic good", because he's willing to commit crimes to reach his goals, but he's not doing it out of malice, he just wants things to be good for Amy, first and foremost, because he feels like she deserves the world. A bit misguided, perhaps, but it proves his heart's in the right place, if a bit fanatical. He's not a perfect person, but he does what he can with what he knows. It's unfortunate that Soul Edge taints him, but he never loses sight of his goal, pursuing both swords to see if they can assist him, and neither does, so he gives his body to Inferno, albeit unwillingly, though he brokers a deal to use Soul Edge's power for... a goal he's forgotten, unintentionally.
Speculation begins, because we didn't get more story, but we do know that Raphael, as soon as he was freed from Soul Edge's grasp, goes right back to finding Amy to figure out what has happened in the past 17 years that he doesn't fully grasp why he missed out. When he found her again, though she may have been Viola, I have no doubts that he'd do whatever he could to help her reclaim her past, whether she was or wasn't Amy, because he's still sworn to devote his life to hers, no matter the cost. It would've put him at odds with Z.W.E.I., no doubt, even if Z.W.E.I. didn't already hate him enough for putting him to death, for some reason we don't know, that could have possibly been for anything. We may never know, but I hope that we will, eventually.
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@Rusted Blade Coming back to your sentiments, let's see... well, yes, I'd probably describe myself as a "hyper fan" as well, considering my devotion to this series is probably very nearly the same devotion Raphael has for Amy. It's definitely my favorite fighting game franchise of all time, for a multitude of reasons. It broke my heart to see it fall from grace, and keep falling, and SoulCalibur VI is definitely on the right track to rise back up again. It's not quite there, yet, but damn if it's not trying. It can and I believe it will succeed in telling a compelling narrative, as well as delivering the styles that everyone wants, all in the one package, in a way that only SoulCalibur can. SoulCalibur VII could very well be the SoulCalibur III/IV that we never got, where it keeps the quality all over while continuing to have all the characters we know and love, at the same time.
Are you implying that Viola might actually be Ashlotte? Because that doesn't make any sense at all, and is pretty far off the rails. I just can't see it.
I know what you're getting at about fighting nonsense NPCs and inconsequentiality, but the truth of the matter is that we can only do so much, without having anyone die. As far as no one ever dying, well, Maxi has died a couple of times, I'm quite sure. Li Long did too, kind of. Sure, they came back anyway, but they did die, but Maxi may be cursed with not truly dying, or something, and that may be why he didn't age for SoulCalibur V. Maxi even is implied to have died here in SoulCalibur VI, at the hands of Astaroth, as he always does. Imagine being Astaroth, believing you've succeeded, and then he pops up again. Maybe he's got some secret trump card that lets him live, and we'll learn about it at some point, to justify his continuing to revive.
A common complaint I've seen elsewhere about Soul Chronicle is that a lot of the main cast never interacts with one another. And well, I think it's fine that they don't, if they really didn't. The real central conflicts lie with the swords, and everyone else has their own lives and problems to deal with, that are affected by but may not be directly related to the swords. And if real battles to the death did occur, then we wouldn't be able to keep characters. If they ever were going to justify not bringing a character back in the next game, literally killing them would be the best way to do so, I think.
Let's theorize that Maxi really died here, and he's not coming back to SoulCalibur VII. I'm not wishing this, for clarity, but if it does happen. Then Li Long coming back into the frame makes a lot of sense, actually, as he might can fill the niche and provide an alternative journey to shake things up a bit in the story, if we really are going to make this a "new timeline" (which I don't believe in the slightest), then changing things in this way could keep things fresh.
Anyway, I don't find the battles with NPCs to be a problem, from a narrative point of view. I get, from a gameplay point of view, where it's not compelling, but that's where Arcade Mode comes in, as well as competitive multiplayer. I know it's maybe not ideal, but I feel like it's the most economical way to give everyone what they want at the same time, with this new ethos of taking the story seriously and giving everyone a valid part, all canon, no fluff, no extravagant spectacle that didn't happen.
I do feel like tragedy and real consequence should probably happen more often, but if it comes at the expense of characters, I'm not really sure if it's worth it, either. Maybe when we get back to the SoulCalibur V part of the story, we can address this more clearly, but I feel like it's more clear that they're adhering to the original story as closely as possible, making the best of what they have to work with, and enriching it (which I feel like they are doing), creating a history that some like myself have already seen/envisioned/pieced together, but putting it together where you non-story-nuts can also participate in the awareness and indulge if you so please.