Actually, Am's weapons tend to be
colichimardes and
épée de cour. And Amy isn't just "another" duelist/espada still. She's
the style in this vein--though in truth she Rapha play not at all a like in any event.
While waiting on Amy and then having to listen to the extra high-grade, ultra-rarified whinny, obnoxious, really missing the point demandingness of people who actually thought the could intimidate Namco into not making her with an oppose campaign, I really kind of fell in love with the fantasy that PS would give her back her SCIII:CE "Amy" dialogue. Because nothing in the world could entertain me more deeply than known that everytime I came across one of those self-entitled twerps with their random arbitrary hate addiction, and absolutely waxed the floor with them with Amy's death-by-a-thousand paperclips style, all they would be hearing, puncuating the whole affair, would be her name, over and over. "Amy...Amy...Amy-Amy...Amy!" I would never know when it was one of them I was facing them, but I could be certain that I had done so at least once every week that I played. You missed an opportunity, Namco! ;)
They may do something needlessly convoluted, but I hope they just become once again comfortable with letting elements of the story range over a wide range of time, so anyone is justified for the roster. That is is, if they keep insisting upon giving every character a story mode--rather than just populating the multiplayer roster irrespective of what's going on in the single player campaign. There was never a problem with Siegfried and (first version/posessed Siegfried) Nightmare appearing in the same game In SCI (or SCVI for that matter!) or Raphael and (last version/possessed Raphael) Nightmare in SCV. When we get to whichever game takes the narrative back to a point when Amy is Viola (be that SCVII or beyond), the easiest solution is just throw them both in and not get obsessive about explaining. It's a fighter; not every match-up has to make perfect narrative sense or even be plausible--at least, not if its going to get in the good gameplay variety. And yeah I suppose if SC has time travel now, clones aren't utterly impossible, but it seems like a clumsy story solution to a non-problem if you ask me--I hope they just stick them in to multiplayer together, and give her a plot line that ranges between them, if there's every as a single game where it makes sense to cross that narrative generational divide.