hotnikkelz
johNNy blaZe
Well it's about time.
Everyone knows what is 4B and what it does, so no need to explain all that, so i'm just oging to throw numbers at you all. The rest is up to on how you go about applying it.
4B -> LO
i18
bs +8
hs +17
chs +20
4BG -> neutral
bs -18 (unsafe)
hs -8 (safe)
chs -6 (safe)
Notice you get more adv on CH than normal hit.
In my research, i discovered that general looping from stance to stance is just about a standard 17 frames with the exception of LO -> RC which takes 21 frames to complete.
4B psl1 BL
4B psl2 LI
4B psl3 RO
4B neutral RC
The fastest attacks of each of these stance respectively are
BL B i16
LI A i16
RO A i14
RC A i18
Doing the math, 4B on normal hit psl2 LI A trades with i16 and beats anything slower. On CH now, 4B psl2 LI A trades with i14!! and beats anything slower (duh). Hence it is important Maxi players to have some foresight on HOW they hit to capitalize on their adv. Conveniently BL B is also i16 and it will trade with i16 attacks just as with LI A, when 4B hits.
Some advice
4B on block, LO A and LO B are great choices, LO A is very evasive and it's safe, LO B uninterruptable but can be dangerous. 4B -> LO A is my go to string even on hit at times cuz it evades so well.
4B psl2 LI B, is another of my favorite go to strings, because it can evade fast Bs, and fast As with LI B post block. It works better on block than on hit. Charge the LI B slightly to get the TC in it.
Use discretion for all the other shifts, and read your opponent well to garner results.
My opponents tend to be very aggressive so they always seem to attack regardless of my conditioning, but yours might be more patient, allowing you to use BL more frequently capitalising on the time adv you get for their hesitation.
Everyone knows what is 4B and what it does, so no need to explain all that, so i'm just oging to throw numbers at you all. The rest is up to on how you go about applying it.
4B -> LO
i18
bs +8
hs +17
chs +20
4BG -> neutral
bs -18 (unsafe)
hs -8 (safe)
chs -6 (safe)
Notice you get more adv on CH than normal hit.
In my research, i discovered that general looping from stance to stance is just about a standard 17 frames with the exception of LO -> RC which takes 21 frames to complete.
4B psl1 BL
4B psl2 LI
4B psl3 RO
4B neutral RC
The fastest attacks of each of these stance respectively are
BL B i16
LI A i16
RO A i14
RC A i18
Doing the math, 4B on normal hit psl2 LI A trades with i16 and beats anything slower. On CH now, 4B psl2 LI A trades with i14!! and beats anything slower (duh). Hence it is important Maxi players to have some foresight on HOW they hit to capitalize on their adv. Conveniently BL B is also i16 and it will trade with i16 attacks just as with LI A, when 4B hits.
Some advice
4B on block, LO A and LO B are great choices, LO A is very evasive and it's safe, LO B uninterruptable but can be dangerous. 4B -> LO A is my go to string even on hit at times cuz it evades so well.
4B psl2 LI B, is another of my favorite go to strings, because it can evade fast Bs, and fast As with LI B post block. It works better on block than on hit. Charge the LI B slightly to get the TC in it.
Use discretion for all the other shifts, and read your opponent well to garner results.
My opponents tend to be very aggressive so they always seem to attack regardless of my conditioning, but yours might be more patient, allowing you to use BL more frequently capitalising on the time adv you get for their hesitation.