Cirex
[09] Warrior
What are those good lows you talking about? Good step game? Not predictable?
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Well, you are kinda right. There will not be an onslaught of Cervys. Most people think he's too hard to play, and you have to be REALLY on point to hit his iGDRs on punishment of moves and whiffs.
As far as Yoshi goes, aB+K is one of the easiest moves in the game. It's too easy to call a JF. 1A:A is borderline useless also.1A:A series isnt that great but when you switch it to the 4A:A series its awesome... guaranteed combo if you block it.. guaranteed HUGE combo if you get hit by the first hit you have to take it all... and if you can hit it consistantly in the air... its an infinite...
LoL You can see all of sophies lows too yet everyones not bringing her down a notch even though shes not that great anymore, just safe....
I'm glad people think he isnt top.... Guess they dont know what most of us in the Yoshi forums know... plus everyone wont be getting on the band wagon now ;) maybe we will see alot more Takis, Mitsus and Setsukas !
Personally I think Cassy is the best in the game... but I've never seen a cervantes that can hit iGDR and iTP anytime they feel like it... specially hit it and pull off the half life combo your talking about hitting everytime ( which i dont think there is one, because that would be utterly retarded... maybe 65dmg at most) ... yet maybe i will! I'm playing with Mick today maybe he will know this wonder combo ;) although i think he stopped playin with cervantes now, hes just using Cassy, either way I'm happy i'm playing with a mid-tier guy now! :) He has just about the most tools in the game at his disposal and yet people still think hes mid-tier lol top tier must be gods then in the right hands... scary stuff
you know, I just want to throw this out there because I realized it when I was playing OOF.
I can't help but to wonder just how much potential Apprentice has....
We all know how effective throws are in SC4. But when it comes to Apprentice, we are talking about a character who can't be thrown. Doesn't that sound like the perfect defense?
I mean, if you can't be thrown, why take the risk of ducking into the most powerful attacks in the game - LAUNCHERS or any mid attack for that matter.
If you can't throw someone and you can't get them to duck into mids, the only thing you can do is a low attack.
That's pretty much ineffective because it takes about approx. 10000 2ks to kill someone.
You could do riskier lows that are slower for more damage, but those lows can be seen and punished.
Doesn't this sound like the perfect defense?
Think about characters who are throw dependent like Astaroth. Would Apprentice be able to shut him down because he can't throw him?
Could Apprentice be the best character in SC4?
Discuss...
Interesting points Rob. But I think you are overblowing his actual ability, and exploring the possibility of a character being played perfectly by a player with great defense, and wouldn't that really make almost ANY character just as good?
While he can break any throw, and the possibility is high for him to do so, he isn't unthrowable (if you catch him during an attack animation with a command throw, the player may be hard pressed to hit A+B in time).
He can still be caught by good unblockables and heavy mids that give adv. on guard if he is overly defensive. Again, if he can block good lows on reaction, ANY character benefits from this. Infact, MORE characters have better damage potential off a good block, than he does.
His range isn't great (though his 1B is amazing and deceptive). His damage is "ok" and he also has no real threats in terms of forcing people to duck. Though his 2KB was made better in the patch, it's nowhere NEAR as good as Mitsu's and the second hit is high and punishable.
He has no command throws, his throw range is subpar (imo) and his 2A is god awful. Let's not forget the restrictions of the force meter, allbeit MINOR, it still restricts his flow on the offensive.
Aside from a few gimmicky set ups and a decent BB, what makes you think he is a great character Rob?
Remove player skill from the equasion, because if the player is good enough to know that he can break any throw, and block most good lows and avoid good unblockables, then what character WOULDN'T they be able to win with?
cha cha
I play Oof and never once had felt that he(apprentice) was overpowered. Oof is just good at playing online, he has turned it into a science, I'm sure he could do what he does with Apprentice with just about any character. Oof is the only person to beat me consistantly online.
But we all still understand online is online, and offline tourney results will do all the talking for us.
cha cha
^does the majority agree on this list??
^does the majority agree on this list??
Yeah... I don't really agree with much of any of it. I think the list pretty much represents what he wishes were true rather than what is actually true.
As much as I love Setsuka, I'd be hard pressed to call her top tier. Voldo, Mina and Algol in top tier... I'd like to see why you think so because I don't see it.
Hilde is upper-mid? I really don't think that's the case. Hilde is a novel character and has her strong points, but I really feel like she has fewer tools than most. I might put her as a straight mid tier because of "the combo," but were it not for that, she'd be lower mid.