babalook
[10] Knight
the things he did after the teleport Auto GI is not garenteedand the grab setups are very bad situations to use them besides 1K and against a good player thats not to good
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Actually I was pretty much using Cervy's Auto-GI's most of the time. I find 22_88K to be his best Auto-GI cuz it GI's mids and highs for any horizontals.like i havent been trying to incorporate his autogi into my game cause it seems no one uses it till i saw this vid to see where it could be used. and stuff like B+K which i didnt understand the description made sense and i could see a use for the move...
Actually I was pretty much using Cervy's Auto-GI's most of the time. I find 22_88K to be his best Auto-GI cuz it GI's mids and highs for any horizontals.
If you dig into my Cervy match vids I pretty much auto-GI'd DINO's Cervy with 22_88K as well as Page's Mina with both 4A+K and 22_88K. I've been using his 22_88K auto-GI since SC3 and there's another vid of my Cervy against NeoRussell's Yoshi in SC3.
Any offline vid I find worthy of critiquing. The only thing I don't critique is online vids since you can't do everything you do offline. But of course that's just me.i think my cervy is nearly vid criteque worthy ill post some vids in a week or 2 if anyone could be bothered tearing my game to shreads :)
I don't mind.p.s i noticed i stole ure av without realising it, im sure u'll live tho till i find another one ;)
Any offline vid I find worthy of critiquing. The only thing I don't critique is online vids since you can't do everything you do offline. But of course that's just me.
True, I would do the same. Even if I face ppl online I would tell them what works and what not. But so far ppl who posted online vids in this thread aren't really planning on going to an offline scene so I'm like meh...It's worth critiquing online vids for people that are planning on going to an offline event, so they can pick up on bad online habits. Otherwise yeah, just do a lot of 1A and teleports and you're set online, lol.
I post videos from online play. I wish I could go to offline tournaments, but transportation and time effect that, greatly. However, any critiquing is appreciated. I do want mainly offline players to correct how I'm playing- telling me what works offline and doesn't.True, I would do the same. Even if I face ppl online I would tell them what works and what not. But so far ppl who posted online vids in this thread aren't really planning on going to an offline scene so I'm like meh...
True, I would do the same. Even if I face ppl online I would tell them what works and what not. But so far ppl who posted online vids in this thread aren't really planning on going to an offline scene so I'm like meh...
The thing is whenever I see ppl contributing online vids it makes me wonder whether they're just focusing on being a good online player or an offline player that is for those who don't plan to go to an offline scene.Well to be fair, you haven't travelled much outside of Toronto lol. So you should know that some people really do have difficulty travelling for offline events. Work, school and distance do factor into these things, as they do for you and for me now as well. You're close enough to Toronto, but for people that aren't within an hour or so of an offline scene, work to create one in your area. People around you play this game, it just takes the right mentality to bring them together and create an environment where you can learn and improve as players. Creating a group of players also makes travel much easier, as many costs can be split, and travelling with a group is just a more enjoyable experience.
I wish iTP was good enough to use that way but it really isnt, you will find yourself getting hit out of it constantly. The guessing game part is correct but You can simplify it by using 22K only. 33A is great if you want to crush someone but stilli ts unsafe and high. recomend bK 22K to stuff 2A's and AA since bK leaves you both at 0 on block. But yeah Cervy is just one giant walking mixup.
If you predict a low, iTP can lead to a ton of damage. I try for this sometimes, since if you get hit out late enough in teleport you can just air control away, and if you dodge the low it can lead to big damage plus a mixup. Dodging mids is just a total crapshoot, since you don't actually teleport till like 17-18 frames in. You're off the ground much sooner though, I think 7 frames? It's good to go past lows, and in oki situations, and it does these two things pretty well, imo.
I mean, if they're looking specifically for iTP they have ways to punish it, of course. But if they're looking for iTP, you should be doing something else, don't you think? Mindgames, lol.