does anyone use this combo?
WS -> NSS A+B -> GS KK (wall hit) -> 4KK (wall hit) -> iWS -> NSS A+B -> GS KK
the weird thing is, the last NSS A+B will throw your opponent behind you (slightly to your left), but GS KK will connect if you are fast enough. If There's a wall on your left, you'll go into a re-wall situation for more damage, too bad the BT B+K cant catch in time after the last NSS A+B.
I find it very good when you are pressuring people at a corner, the re-wall will give you maximum damage if done correctly.
WS -> NSS A+B -> GS KK (wall hit) -> 4KK (wall hit) -> iWS -> NSS A+B -> GS KK
the weird thing is, the last NSS A+B will throw your opponent behind you (slightly to your left), but GS KK will connect if you are fast enough. If There's a wall on your left, you'll go into a re-wall situation for more damage, too bad the BT B+K cant catch in time after the last NSS A+B.
I find it very good when you are pressuring people at a corner, the re-wall will give you maximum damage if done correctly.