Syn_SC
[10] Knight
@ Spartan: You never played my Siegfried back in the day. As Ring will testify, every other move was ag:A, you weren't stepping my Siegfried for shit, lol.
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I think the word tracking is a little bit misleading in this context. As far as i can see it, signia is referring to stepkilling basically.Wait Siegfried has strong tracking? I thought he had this thing called "Whiffing".
So, those are the character profiles. That's what they all do. There's only one "long range" and no "short range" because ranges are pretty homogenized.
Ah yes iaga kills step very nicely. And yes it is very spammable which makes it so much fun.I think the word tracking is a little bit misleading in this context. As far as i can see it, signia is referring to stepkilling basically.
Siegfried has weak tracking (barring some exceptions) but his stepkilling is great.
I'm not sure if Ivy deserves a "strong tracking" ablility since she doesn't have any safe ranged tracking mids (unless you take into account "safe at distance" in some MUs). On the other hand, she has plenty of safe tracking high moves.
Yes I'm assuming the Siegfried is spamming iagA as they should. Of course this is part of an old argument I had with the Siegfried brotherhood. I don't take into account characters' fast, safe AA or lack of one, which can affect the strength of step-catching ability, so one could argue that his step catching is actually bad. But cmon it's a high with decent range and advantage on block.Ah yes iaga kills step very nicely. And yes it is very spammable which makes it so much fun.
Haha when I first read your post I interpreted "Tracking" as moves having hitboxes that track which with the exception of like 2 he doesn't and has a fair few whiffing issues. However for step-killing I just spam iaga why mix it up lol? His stepkilling is perfectly fine.Yes I'm assuming the Siegfried is spamming iagA as they should. Of course this is part of an old argument I had with the Siegfried brotherhood. I don't take into account characters' fast, safe AA or lack of one, which can affect the strength of step-catching ability, so one could argue that his step catching is actually bad. But cmon it's a high with decent range and advantage on block.
LOLZI find it difficult. Hell, most of the time I do agA too fast for even the normal one to come out:\
From the opinions that i see quite a lot, it seems to be one of the more or even one of the most difficult JF's of the game.LOLZ
CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?
Edit: Wait a tick, don't you use Ivy? You can do iCS but not iaga?
Edit: Btw 3B~SCH K BE~iaga is a NH combo dood.
Yep it happens to me.LOLZ
CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?
Edit: Wait a tick, don't you use Ivy? You can do iCS but not iaga?
Ever had A+G come out instead and somehow you get a backgrab, almost as if Sieg's A+G hit OTG? I remember ChaosK telling telling me about it and I thought it was a rare thing that only dedicated Siegfried mains would know about, but I swear I got that dutty backgrab about five times with my day 1 Siegfried.CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?
I'm assuming that was on a standing opponent and I'm also assuming there was a wall so the character somehow became BT?
Its because whenever someone falls from a launcher, there's a frame when their head touches the ground, where they are considered standing.No, sometimes siegfried´s A+G hits grounded and turns into a BT or a side grab, I dont know why, it just happens.
Why do I find this so funny?Its because whenever someone falls from a launcher, there's a frame when their head touches the ground, where they are considered standing.