information of every character.

@ Spartan: You never played my Siegfried back in the day. As Ring will testify, every other move was ag:A, you weren't stepping my Siegfried for shit, lol.
 
Wait Siegfried has strong tracking? I thought he had this thing called "Whiffing".
I think the word tracking is a little bit misleading in this context. As far as i can see it, signia is referring to stepkilling basically.

Siegfried has weak tracking (barring some exceptions) but his stepkilling is great.
 
So, those are the character profiles. That's what they all do. There's only one "long range" and no "short range" because ranges are pretty homogenized.

You have Viola listed as the only strict short range character (not counting her orb attacks). But if anyone fits into that category i supposed it'd be her.
 
I think the word tracking is a little bit misleading in this context. As far as i can see it, signia is referring to stepkilling basically.

Siegfried has weak tracking (barring some exceptions) but his stepkilling is great.
Ah yes iaga kills step very nicely. And yes it is very spammable which makes it so much fun.
 
I'm not sure if Ivy deserves a "strong tracking" ablility since she doesn't have any safe ranged tracking mids (unless you take into account "safe at distance" in some MUs). On the other hand, she has plenty of safe tracking high moves.

You're right, that should've been "medium tracking." Fixed. Changed the "no short range" to one short range, too, taffetier.
Ah yes iaga kills step very nicely. And yes it is very spammable which makes it so much fun.
Yes I'm assuming the Siegfried is spamming iagA as they should. Of course this is part of an old argument I had with the Siegfried brotherhood. I don't take into account characters' fast, safe AA or lack of one, which can affect the strength of step-catching ability, so one could argue that his step catching is actually bad. But cmon it's a high with decent range and advantage on block.
 
I still can't get iaga consistently. It's only dumb luck when I do get it. But damn, that's 10 extra damage that I'm missing out on consistently. Shit adds up.

I've accepted the fact that my execution will never be great. That's why I only use easy-execution characters :)

Pat, Asta, Sieg, NM, Xiba.

I can get NM's JF NSS B:A pretty much everytime. And the funny part is, I never practiced it. It just sort of started happening one day. Weird.

Is Sieg JF aga a difficult one or am I just stupid?
 
I find it difficult. Hell, most of the time I do agA too fast for even the normal one to come out:\
 
Yes I'm assuming the Siegfried is spamming iagA as they should. Of course this is part of an old argument I had with the Siegfried brotherhood. I don't take into account characters' fast, safe AA or lack of one, which can affect the strength of step-catching ability, so one could argue that his step catching is actually bad. But cmon it's a high with decent range and advantage on block.
Haha when I first read your post I interpreted "Tracking" as moves having hitboxes that track which with the exception of like 2 he doesn't and has a fair few whiffing issues. However for step-killing I just spam iaga why mix it up lol? His stepkilling is perfectly fine.
 
I find it difficult. Hell, most of the time I do agA too fast for even the normal one to come out:\
LOLZ

CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?

Edit: Wait a tick, don't you use Ivy? You can do iCS but not iaga?
 
LOLZ

CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?

Edit: Wait a tick, don't you use Ivy? You can do iCS but not iaga?
From the opinions that i see quite a lot, it seems to be one of the more or even one of the most difficult JF's of the game.

If you get A+G that means you have pressed G and A simultaneously (like aA+G or A+Ga). If you get a twitch that means you made the input too early in the buffer animation, so the game only reads it as "gA" (happens quite a lot from movement for example).
You have to learn when to input it after each move/animation.

Edit: Btw 3B~SCH K BE~iaga is a NH combo dood.
 
ag:A is easy. There is nothing about it a bit of practice can't fix. While I prefer to use dedicated buttons for agA specifically, I can still consistently hit it on this setup on my stick:

A B K X
G X X X
(X means no input and is my favoured setup in SCV)
 
LOLZ

CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?

Edit: Wait a tick, don't you use Ivy? You can do iCS but not iaga?
Yep it happens to me.

And yes I use Ivy and do iCS but this shit is hard:P
 
CH 3B, K BE, AGA?, Nope. What comes out is A+G instead, or sometimes a twitching block. How many times has this happened to you?
Ever had A+G come out instead and somehow you get a backgrab, almost as if Sieg's A+G hit OTG? I remember ChaosK telling telling me about it and I thought it was a rare thing that only dedicated Siegfried mains would know about, but I swear I got that dutty backgrab about five times with my day 1 Siegfried.

It should make me feel like a bad person when it happens, but I use Omega's CE as an interrupter so I already am a bad person Kappa
 
I'm assuming that was on a standing opponent and I'm also assuming there was a wall so the character somehow became BT?
 
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