Not using MO and BP just because of iGDR is definetely the wrong choice. If the Cervy player uses a lot og Anti Asura Moves like 6A, AA and Kicks, MO is a very good defensive tool, it hasnt used in offense, right?
When i played Hayate 2 weeks ago he got me so often with MO because i used 4KK, 6A and stuff like that. After Cervys 66K, which is a good Anti Asura Move and gives + on Hit, MO catches 4KK, 6A, AA, 66A, aB. If the Cervy goes for iGDR or something after it, 4B+K evades even iGDR. If you go for another 66K, Kilik has other evades that work well, 1B for example.
Kilik just has an answer for everything, thats why i really hate playing him. He has good step, too. Cervy is pretty linear and can be step Guarded in a lot of situations. As Cervy you cant spam 3A+B because of Asura of course.
Kiliks Throw Game is as good or even better as Cervys, just takes a bit more Skill. He has better Auto Evades, he has better Step, he has better Auto GIs, he can space better, has more Mixups, better Lows that are + on Hit AND safe, and his SG Damage is like 10 times better etc...
6:4 for Kilik. Maybe even more but i know Hates is going to disagree :) The few Moves that Cervy is able to punish are not necessary for Kilik. And why are you afraid of 55 Damage of an iGDR?? Lol Cervy has to be afraid of getting punished with 120 Damage...iGDR is NOT good for punishing -15 Moves, most of the -15 moves CANT be punished for iGDR.
EDIT: Oh, what i forgot, Kilik has with aB a very good i14 punisher, he can punish almost every mid except 3A+B (which is -6 on Hit) for 25 Damage. Cervys aB is just 10 more Damage and Cervy is way unsafer than Kilik is, so actually Kilik could punish a lot if people would use more aB Slide. Its not big Damage but its not bad too + safe so even if youre too late its not too risky....