Jlog
[08] Mercenary
alright, I have all of the above other then the FTPing and Greed Xplorer
can you post a download for it? I cannot find it anywhere online >_<
can you post a download for it? I cannot find it anywhere online >_<
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Sorry for digging up an old post, but this thread is what I found when I was searching for the topic.
Earlier in the thread, instructions were given quite clearly for how to extract and change out the music from Soul Calibur 2 (xbox version.) I followed it and I have the music extracted and can put new music in, but I don't know where to find the data on how the music repeats.
There is but a single sound file for each track, so I would imagine that there is data that tells the game at exactly what time index to loop the music at, but once I had extracted the file, there was no marker in the file itself. (Which I have seen in other games, like Metal Gear Solid.)
So, either (A) there is an extra file somewhere that contains the data for when a track loop starts, and I need extract and edit this, or (B) the conversion program I used removed the marker data from the track. If it's B, I'd appreciate some suggestions as to what program would not remove that data, but at the very least knowing for certain if that's the issue would be most helpful.
Nice, Ian. How do you do it? Could you teach me how to do? I'm interested to mod it into a SC2 tourney version with extra stage and stuff.I've got my Gamecube iso unpacked and root.olk opened for editing-- does anyone know where movesets are stored? Going to try and import Spawn and Heihachi's moves into the Gamecube version.