Most useless move

I thought this argument was settled already. Raph's 4B+K is undoubtedly the worst move in the game as it has a 0% chance of ever hitting. Note: this move is not the same as BT B+K.
It hits after his running launcher... I think 66A+B? Also: characters who can teleport behind you.
 
Nightmare's 2B+K is usable. Easiest application is post A+G. The biggest problem (besides the range) is that it's easy to GI.
 
raph 66A+B, G
has no rivals...

-it does no damage
-its unsafe even if opponent whiffs the GI
-cannot be used online as a lag trap
-its slow
-even comparing it to a taunt its slower than any taunt and cannot be interrupted .-.
-it basically does nothing and leaves u open for damage ._. for seconds
 
SC4 Tira's :4::4::+::B: while in gloomy side. This move is pointless because, it's very slow, easy to block or avoid and it doesn't even guard impact :h:, :m: attacks like it's suppose to.
 
SC4 Tira's :4::4::+::B: while in gloomy side. This move is pointless because, it's very slow, easy to block or avoid and it doesn't even guard impact :h:, :m: attacks like it's suppose to.
I find it kinda useful. besides the random damage that happens a lot of times I use it on aggressive players but i rarely use it. I think 44K in Jolly side is a much more useless move. it hurts your self almost as much as the person you hit and it's blocked your opponent not only has free damage from the emo move but also has time to think about what combo their going to beat that ass with because Tira's holding her head wondering why the person controlling her made her do such a stupid move and then wondering even further back why the creators gave her the move in the first place!

I'm done.:sc4tir1:< look at that! she's hurting herself right now!
 
SC4 Tira's :4::4::+::B: while in gloomy side. This move is pointless because, it's very slow, easy to block or avoid and it doesn't even guard impact :h:, :m: attacks like it's suppose to.
That move has its uses, its just about placement, Tira is a character who's life is based around either Techtrapping or Tricking, you cant play her in an all out agressor fashion like for example mits
 
That move has its uses, its just about placement, Tira is a character who's life is based around either Techtrapping or Tricking, you cant play her in an all out agressor fashion like for example mits
Perhaps. I would like you to make a video of you fighting a tourney player with Tira in gloomy state and try to pull this move :4::4::B: off on them......... LOL I can tell you that you will have a 2% out of a 100% chance of landing this attack on them. It's slow on execution and easy to read.

Can also be easily avoided and guarded against. This move is also suppose to guard impact people, but the chances of doing that with this move is at 2% out of a 100%........ LOL

I want to see you guard impact them with this move or stun them with it.

BTW I don't play agressive with Tira...... I never play with any character the same way. There is obviously indeed a big difference between Mitsurugi and Tira...... LOL
 
raph 4B+K.....
seriously this thread is years old and over...

note its raphs BT B+K but it is done from FRONT STANCE making it fucking useless
 
We already pointed out several times (teleports, juggles) where Raph 4B+K hits.
4B+K doesn't combo with 66A+B though. What you're actually doing is BT B+K.
4B+K really is useless. If you're expecting a teleport, why not just BT 2B afterwards if you're going for damage, since it does the same amount of damage, is (theoretically) quicker, and you won't leave yourself wide open trying to anticipate a teleport?
BT 2B does need frame data on GRD, NH, etc. though... but that's a topic for Raphael threads...
 
Not to mention even that move is useless. If you connect with 66A+B you should 33K:B or K, 44K, BT 2B (last hit in case of no RO).
 
thats bt B+K not 4B+K

4B+K is done from front stance
get yo facts straight son

as for teleports raphs teleport is almost as useless as 4B+K its a total troll
I was talking about the opponent's (e.g. Cervantes) teleport, not Raph's.

And I was also talking about 4B+K from front stance, not BT B+K... but maybe after 66A+B it actually counts as BT and the 4 is superfluous? In any case RTOwn points out that it's a bad move to use in that case anyway.

Whatever, I don't play Raph at all. I will assume (most probably correctly) that you are all right and I am wrong.

4B+K "PATHETIC!" (whiff)
4B+K "PATHETIC!" (whiff)
4B+K "PATHETIC!" (whiff)
4B+K "PATHET—" (is hit by an i90 move).

Guys I figured it out – it's a taunt! ;-)
 
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