Anid_Maro
[08] Mercenary
@quandaghost
Actually, GS K BE has been already discussed and shown to not combo into itself if the opponent performs an ukemi. Tiamat broke it down in a post above.
Personally, when I'm testing and searching for combos in Training I make sure to set up some particular opponent settings:
Action 1: Nothing
Action 2: Guard All
Ukemi: Random
Air Control: Random
The result is that they stand open to attack as usual, upon being hit they attempt to guard all following attacks, if they are knocked down they immediately "tech" back up, and if airborne they move when able.
If a combo still works on these settings, then I try the "combo" mode in Training to see how well it works when an opponent does not tech.
Shortens the combo list quite a bit, and the few I've found on my own have already been listed. :)
Actually, GS K BE has been already discussed and shown to not combo into itself if the opponent performs an ukemi. Tiamat broke it down in a post above.
GS K BE x n is not solid stuff. According to my tests they can side tech to either side regardless of range and cause a repeat to whiff. Also, if they back tech they can block it even if their back is to the ring edge. The only reason it ever works is because people try to block it without teching, which you can't do.
Personally, when I'm testing and searching for combos in Training I make sure to set up some particular opponent settings:
Action 1: Nothing
Action 2: Guard All
Ukemi: Random
Air Control: Random
The result is that they stand open to attack as usual, upon being hit they attempt to guard all following attacks, if they are knocked down they immediately "tech" back up, and if airborne they move when able.
If a combo still works on these settings, then I try the "combo" mode in Training to see how well it works when an opponent does not tech.
Shortens the combo list quite a bit, and the few I've found on my own have already been listed. :)