Is nightmare really that strong? he feels aggressively mediocre to me. He just has a really low skill floor so it's easy to scrub kill with him
It was the Day 1 Build with out Tira (Disc Locked Content to hype up the Season Pass).Wait really? I thought Decopon supposedly was on the development team for Tira this time around?
You don't understand Tira. Jolly is Weak, but Gloomy is Strong. Tira is fine.Yea, she seems bottom tier right now. I will still play her because shes fun and her mood swings are pretty cool even if sometimes they screw me over. Im primarily a Tekken player and this mechanic is completely fresh to me.
She really does need better frames - 12f A in JS; 1B in JS should give +3/+4 on hit, same with 1K in GS. That would make her close range pressure and poking a lot more reliable and threatening. Right now, faster chars(which is most of the roster) can challenge her even after getting hit.
Hey man, I like the way you think! I was just telling someone the same thing as far as my Tira game plan goes. Prioritize mood change moves like JS 4K, JS CE, GS 3A.A+B, GS 66A+B for increased odds of entering Coda. I was thinking that it would be beneficial to avoid high chance mood switch moves once you achieve Coda, but if that limits her potential damage then perhaps I'm wrong about that detail.all her gloomy combos do around the 70+ dmg, her iWR K is god like. JS dmg isnt great but in soul charge you gor 236K you can randomly throw out AND you got Gloomy Coda that deals a lot of dmg.
my game plan, poke with JS untill you get a chance to switch int GS. deal some dmg and get JS ASAP. switch a lot and get Coda. go ham with random BS bc people arnt gonna respect your double hitting moves. and 6A+G is a unbreakable.