Haruchai
[06] Combatant
Thx for posting that. Can confirm I played on Wi-Fi and had a fair amount of lag.Ethernet made a huge difference this beta tbh
Did you try both, cos that would definitely confirm it.
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Thx for posting that. Can confirm I played on Wi-Fi and had a fair amount of lag.Ethernet made a huge difference this beta tbh
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We're you on Ethernet?- I'm sorry to say this but, if you honestly can't counter RE you really need to get better, I'm not saying this as a elitist, I'm saying this as a casual who had 0 issue punishing people who tried to RE for the entire match.
-The netcode was pretty good, I find weird how many people were having issues, most my matches were much more playable than anything back in SC V days and much more stable as well. There were stuttering, but nothing that made it unplayable.
-The game is super fun, 10/10 great beta.
Wow so many people hate RE lmao. It's so easy to dodge, you just have to practice imo.
+ It's very useful in moments of pressure, even for good players.
Reversal Edge is not that bad. The only issue I had is that sometimes it felt like it picked an option for me, unless it makes you use guard by default if you press the button too many times or at the wrong time.
-I do miss my brave edges though. Lord knows I do. =(
How do you know the main story is only 30mins long? I watched a 30 minute video and it only takes you to the halfway point (1586) when you unlock Inferno. There's still more after that up to 1590.Yeah, super dissapointing that the full story has like 3 cutscenes and takes 30min to beat. Bamco hyped it up to be fully rendered but it's like SCV's in that it's almost all text boxes again. At least the individual stories are at least 15 minutes and include cool lore.
-you shoud NOT!be able to RE when you are lying on ground after being knock downed, this was so irritating as i was fighting and used 3b, while they where on the ground, he would just RE on ground it was an instant get up and start parrying and then enter RPS.
/QUOTE]
damn did not know that. hopefully they do change it
It was clearly nerfed after SC I when it was a break attack.I have dared to ask the question everyone has but is too afraid to say out loud, how does Sophitia's Heaven's Arch throw look like in SC6 compared to every other Soul Calibur game!?
Well, outside 8wayrun there's a lot of hate for RE.
I see what you're saying but i think frankly it only takes a few hours maybe a day tops to realize how easy it is to beat RE spam if you actually think about it, i think most if not all characters have a guard break move that lethal hits vs RE for a fairly heavy combo. I am happy to say I am by no means good at this game I mean hell, I only really care about cas and how pretty the game looks but even a scrub like me managed to figure it out after a few games. I think you might be overestimating how versatile RE actually is.snip