Himiteshu
[12] Conqueror
You know what, I really like Groh. He looks like cool soldier from medieval times. I would play as him :)
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You'd have to explain how Tekken unlocks stuff, darling.Here's a question - do you guys think that SCVI will take cues from Tekken in the realm of unlocks?
I'm kind of hoping we *don't* end up with anything like Treasure Battle. I'm not big into RNG CAS part unlocks.
So long as there are no dupes RNG may not be a problem.Here's a question - do you guys think that SCVI will take cues from Tekken in the realm of unlocks?
I'm kind of hoping we *don't* end up with anything like Treasure Battle. I'm not big into RNG CAS part unlocks.
You'd have to explain how Tekken unlocks stuff, darling.
I think we could have both. I remember that SC3 had stuff you unlock by finishing certain stages or fighting certain enemies as well as CaS parts and weapons you could buy with gold, but everything could also be unlocked via level milestones too. Randomness in unlocking is stupid, it should never happen in any game, and it shouldn't ruin SC. Its hard to balance currency, though, because sometimes it feels like you gain way too much, and sometimes it feels like you gain too little, so, maybe just going for finishing stages and levels would be better.You earn currency by playing online or offline that can be used to purchase a bulk of customize parts, but character-exclusive items are obtained exclusively as random drops in high-tier treasure chests that are strictly obtainable through as rare drops in Treasure Battle Mode (consecutive battles against increasingly difficult AI opponents) or by winning online tournaments.
Classic SC allowed for unlocks via reaching level milestones, which is ideal.
Tekken 7's customization had most of the pieces locked behind different amounts of gold. Character specific pieces were only found via special battles in the treasure mode or in chests won in online tournaments.
However, once you reach 2000 matches played (combining online and offline) the game unlocked everything for you, save the character specific stuff that was from DLC chars.
Money was also really, REALLY easy to come by. At no point did I ever have to grind out battles for cash so I could buy more items.
I'd be happy with T7's system.
Yeah, downloadable templates are a cool idea. Hell, we could even get official ones from characters that didn't make it into the roster or NPCs.
I think this would be a cool idea in SCVI since people like creation mode so much
I need to just know if they will finally let you morph the facial features with sliders (like in RPG games) now or at least let you choose individual face parts to create custom faces. CaS won't mean anything to me unless we can.
I think this would be a cool idea in SCVI since people like creation mode so much
Yeah, face sliders should be a must have...just having preset faces are pretty lame and limites creativityI need to just know if they will finally let you morph the facial features with sliders (like in RPG games) now or if they at least will let you choose individual face parts to create character faces. CaS won't mean anything to me unless we can do that now.
Yeah, that really sucks. I tried to make Sophitia in SC5 with my recently bought Elysium CaS parts, but I didn't get a good face, because its either too baby, too angry or too asian looking. That sucks.I need to just know if they will finally let you morph the facial features with sliders (like in RPG games) now or at least let you choose individual face parts to create custom faces. CaS won't mean anything to me unless we can.
Whatever DLC was used would probably just not show up on the character. And if that were the case, whoever downloads the character could just use a piece of equipment to replace whatever was removed.That created costumes idea sound awesome...but what about CaS donwloadable content, because there will be CaS dlc clothes for sure, and what if you want to share a costume with dlc parts that your friend doesnt have?
I agree, I spent so much time on dynasty warriors facial sliding and customisation in 8, and it was not really that complicated, if they toned it down a tad, it should be within the ball park.Yeah, face sliders should be a must have
The only thing with sliders I'd worry about is if they don't give you enough options. The worst we could have is something like Bethesda's last gen ones which were terrible, or in general sliders that don't let you alter enough. With the artstyle being very anime-ish for SC, I don't know how much of the face they'd let you morph. You might be set with just changing the sizes of features rather than letting you shape them.Yeah, face sliders should be a must have...just having preset faces are pretty lame and limites creativity