No shield but what about Tomahawk axes?At the very least, I want to be able to use the existing ax and shield style on a custom character. Even if it's not attached to Aeon, it would be nice if they patched in the ability to use it.
Current Lizardman style is completely broken, the only reason it exists is to be a placeholder for the story. No way they will add it anywhere else.At the very least, I want to be able to use the existing ax and shield style on a custom character. Even if it's not attached to Aeon, it would be nice if they patched in the ability to use it.
Hear me out... Burnt angel wings!! Like a whole fallen from grace thing, from human to cannibal lizard... ThingieYou know, thinking more about Lizardman as a potential SC6 S3 character:
My vote for the Macuahuitl:
• the savage/brutal nature of this type of weapon matches the savage/brutal nature of a cold blooded reptilian monster.
• Neat to see some mesoamerican weapon sets / move lists
• Could be paired with a shield, imo a scaly lizard-person needs no defense and actually looks more badass without one.
Lizardman is like the 2nd largest character, and a lumbering giant should have a fitting weapon.
His Tail should be an official weapon (like Yoshimitsu's sashimono war flag / battle standard).
Lizardman could return with a BIG empahasis on his tail attacks. This would imply his BT stance is actually pretty dangerous (like Zas or Voldo)..
Lizardman already had quite a few lunges / forward leaps, so getting into a BT stance could be developed intentionally into a valid strategy.
Cosmetically there are options such as
• Normal Tail
• Spiked Tail (thagomizer)
• Tail club (ankylosaur)
• forked tail
• Tail with metal ornaments
Plus you can recolor weapons now, so you can make it match the body's scales
Lastly, there's potential for Lizardman to have some sort of healing / self regeneration mechanic. I don't think it necessarily has to be recovered HP like Yoshimitsu's drain grab. Seeing a scaly cold blooded brute regenerate would-be fatal wounds would only serve to increase his bad-assery.
Personally i'd drop the feathered wings 100% (it makes him seem too angelic, and frankly is strictly cosmetic).
Fire breathing I'd drop, but then again I'd be ok with the single UB fire breath.
A venom/poison mechanic seems a little bit too much in the Soul Calibur series but project soul keeps surprising us. It might compliment Lizardman having hp recovery turning him into a decent turtler (bad pun since they're both reptilian)