Eclair
[10] Knight
shauno is right. It may look messy but there really isn't much you can change that to.
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deselecting and choosing another character.
^.^
Noob question
what is Talim's safest move?
I really made a dickish response. XDdeselecting and choosing another character.
^.^
You should NOT add the information from DarkTalant to the Wiki as some of it is highly innacurate.Talim Frames have been posted... I intend to fill in the question marks later...
Enjoy, and correct if need be...
Well Talim is screwed A LOT worse than other characters. I would say that Talim is about 20-30 frames more punishable on whiff than other characters. I'm making these numbers up of course, but lets say that a character's move takes 60 frames to execute and finish; on block if the opponent is at +3, that means they recovered on frame 57 of the move's frame 60. It also means that if the player WHIFFs, they are vulnerable for 60 frames. With Talim, it seems that her moves take a good 80-90 frames to execute and finish; on block, the character may recover on frame 87, but on WHIFF, thats a full 90 frames of vulnerability.probably cause yur screwed if you whiff... :/ The faster the move, the safer you are though, thats for sure...
Well Talim is screwed A LOT worse than other characters. I would say that Talim is about 20-30 frames more punishable on whiff than other characters. I'm making these numbers up of course, but lets say that a character's move takes 60 frames to execute and finish; on block if the opponent is at +3, that means they recovered on frame 57 of the move's frame 60. It also means that if the player WHIFFs, they are vulnerable for 60 frames. With Talim, it seems that her moves take a good 80-90 frames to execute and finish; on block, the character may recover on frame 87, but on WHIFF, thats a full 90 frames of vulnerability.
I never said 87 frame disadvantage... I said recovery on frame 87 on a move that takes 90 frames to process... That means 3 frame disadvantage; not 87 frame disadvantage. But that also means 90 frames disadvantage on WHIFF, when other characters would only get around 60 frames of disadvantage on whiff.If you're at an 87 frame disadvantage, I don't think three more are going to make much difference...
Sorry I'm being a smartass...