Age_of_Truth
[12] Conqueror
I think this character might be seriously broken now. I'll come back once I've tried her out in a few actual matches
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If she's broken now, she was broken before. And she was pretty broke before.I think this character might be seriously broken now. I'll come back once I've tried her out in a few actual matches
I think this character might be seriously broken now. I'll come back once I've tried her out in a few actual matches
SureConfirm the setup before you start claiming she's broken the game?
Sure
After knockdown (and possibly at other times) set orb just behind opponent (using VO AAB, BBB, B+K, etc.)
VS B+K BE to make orb approach
Now almost any hitstun will combo into ball launch, including 1K and various Mid- attacks.
After launch, allow landing damage, and then do 66B, VO 66A+B B. There are almost definitely even stronger combos.
I hope I'm wrong because Viola is a really cool and well designed character. But surely this is too much damage for a 50/50? I can only hope it is impractical to setup in an actual match, but at the moment to me it looks entirely feasible.
Straight 50/50s into 100 damage/situation reset is not shitty damage.
And she rapes backstep now. With or without the orb.
And here's my results messing with B+K BE:
snip
I hate to be that annoying noob, but can we get the transcriptions for these combos?
Also, question about B+K BE, is there some trick to knowing when this move is actually going to hit (both the timing when as well as the how do you know it won't be blocked)? Just practice, or is it the same every time?
snip
And no - there's no guaranteed way to know if the B+K BE will hit outside just seeing your opponent not guarding or using it in a combo such as one of the ones above. You have plenty of time to react for the 66B 66A+BB followup, and the 6(A+B) followup isn't too strict either. (just be careful you don't release the A+B too early.... or too late for that matter)
Yeah I was playing around with this a little because I was always looking for a way to set up ORB 44A+B. But because she is very punishable if they left/right ukemi I had considered doing the 44A+B and blocking to cancel it as soon as her arms are raised, then going for a tech punish. But unfortunately I haven't stumbled on anything exciting for tech punish personally. I almost rather just go for the combo, but I want to believe there's something dirty here to be found.For the online players out there:
SET 6B+K B+K BE 44A+B hits for 169->180 if they do anything but tech left or right. Most online players I see tech backwards. This will literally murder them and has a chance to RO. =P