I just feel like pointing out that this appears to be specific to the PS3. At least on my (old model) 360, I've yet to have a single disconnect that wasn't an intentional one by the opponent.
As for my rating, I'll give it a 7.5/10. Pros are the same as everyone else (netcode, CAS, the actual fighting), and my cons are...
- No Zas, Talim, or especially Bangoo
- Aeon sucks. I deduct a full point for this.
- Though I don't really care as much as a lot of other folks seem to, the lack of single-player content IS a malus. As for story, I was hoping every other character would have at least some level of character development.
- Guard Impact/Just Guard. Not because Just Guard is too difficult (although it is), but because replacing GI with the metered system has destroyed my old reflexes. Reflexes honed over four iterations of the game. Some changes are good, this is not one of them.
Honestly, they did a pretty damn good job considering they were being rushed to release. If they had another, say, 6 months of development, this would easily have been the best Soul Calibur ever released.