Prymo
[08] Mercenary
Don't ever be troubled about asking questions, we will be happy to answer them.
1. As far as I know there is no follow-up to 6A+B, I don't even know if it has tech traps. It just resets the fight I guess.
2. It's more of on off-axis issue. If you hit their side while you do it there is a slight chance you will miss the follow-up. It should connect from the front though. And you can't possible time it wrong since the B part of the B:K is always animated into the AS so either you miss it or you do it at the exact time it was programmed to do (I guess).
Btw I just found out that after WC A+K you can do a free 236B, Perhaps 44B does more damage but 236B sure as hell does look cooler.
1. As far as I know there is no follow-up to 6A+B, I don't even know if it has tech traps. It just resets the fight I guess.
2. It's more of on off-axis issue. If you hit their side while you do it there is a slight chance you will miss the follow-up. It should connect from the front though. And you can't possible time it wrong since the B part of the B:K is always animated into the AS so either you miss it or you do it at the exact time it was programmed to do (I guess).
Btw I just found out that after WC A+K you can do a free 236B, Perhaps 44B does more damage but 236B sure as hell does look cooler.